
Remap IDs
Redirect item, block, entity, fluid, tag, recipe, and loot table IDs to alternative IDs at runtime
122
2
Список изменений
Fixed
- Remaps targeting mod registry entries no longer silently discarded — Remap loading now uses two-phase initialization: JSON is parsed during mod construction, then wildcards are expanded and targets are validated at registry freeze time when all mod entries are available. Previously, validation ran before mod registries were populated, causing any remap targeting a non-vanilla ID (e.g.,
create:andesite_alloy) to be incorrectly filtered out. This also fixes wildcard patterns now correctly matching mod IDs.
Файлы
remapids-neoforge-1.21.1-1.0.0.jar(49.48 KiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
1.1.2+neoforge-1.21.1
Загрузчики
NeoForge
Версии игры
1.21.1
Загрузок
4
Дата публикации
2 нед. назад