
Roughly Enough IDs
Removes the biome, item & block ID limits using the 1.13+ format
74.2K
9
74.2K
9
Список изменений
- Refactored errorBiome and mod info
- Moved coremod classes
- Cleaned up obfuscated code handling in transformer
- Refactored debug code to separate classes
- Converted most transforms to mixins
- Refactored duck interfaces, ASMException, JEIDLoadingPlugin
- Rewrote most vanilla mixins
- Rewrote MixinStatList
- Fixed MixinChunkPrimer locals
- Prefixed all injectors with "reid$"
- Reformatted code
- Reorganized packages, edit BiomeError desc
- Reworked MixinStatList to support larger ids
- Rewrote AbyssalCraft, Advanced Rocketry mixins
- Rewrote most mod mixins
- Rewrote Cubic Chunks mixins
- Fixed potential injection target failure
- Simplified MixinAnvilChunkLoader
- Added extra syncing to disk and client
- Added config for debug item registration
- Added support for MorePlanets & Atum rivers
- Fixed default id check in Chunk#getBiome
- Fixed biome change not immediately re-rendering
- Passed proper chunk coords to BiomeArrayMessage
Файлы
RoughlyEnoughIDs-2.1.0.jar(739.23 KiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
2.1.0
Загрузчики
Forge
Версии игры
1.12.2
Загрузок
253
Дата публикации
1 г. назад