
Regrowth: Revamped
Regrowth lets creatures affect nearby vegetation and gives villagers small jobs around their villages.
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Список изменений
1.1.0 · 2026-11-03
supports Minecraft 26.2 and 26.3.
added
- Minecraft 26.3 support. 26.2 keeps getting updates: every release now ships one JAR per Minecraft version, built from the same source.
- version numbers carry the Minecraft version, like
1.1.0+26.2and1.1.0+26.3.
changed
- villagers no longer treat buttons as pebbles, so player-placed floor buttons are no longer replaced with torches.
- an unknown
key.playerWallControlBlockStringfalls back tominecraft:cobblestone_walland logs a warning. it used to resolve to air, which turns the wall opt-in off. key.actionMobListentries with an empty entity or empty actions are skipped with a warning instead of running the overcrowding check.- personal fences (
p) read the wall settings for their biome. badlands now uses theminecraft:mesaentry. - a village boundary where every node crosses a road is left open instead of walled.
- debug names (
debugLevelabove 0) only go on unnamed villagers and no longer replace names players gave them. - config parsing problems are logged as warnings instead of printed to the console.
fixed
- villagers with even entity ids never got the faster road and wall work in young villages.
- grass cutting could break the dirt path or farmland a villager stood on.
- villagers cut tall flowers along with tall grass.
- farm torches went on any smooth sandstone, whether or not water was next to it.
- villager lighting skipped the ground check and reported success when nothing was placed.
- beekeepers almost never planted flowers, and when they did they could overwrite the block the villager stood in, like a door.
key.mushroomDensitycounted small mushrooms instead of huge mushrooms, so it had no effect.- overcrowded animals were teleported to y=-66, which no longer reaches the void, and their death sound only played client-side. they're now removed, and everyone nearby hears the sound.
- animals that grow plants bonemealed the air above the grass instead of the grass.
- villagers facing a negative yaw trimmed leaves and hopped off walls in the mirrored direction.
removed
- the old road and wall code that the adaptive village planner replaced, plus unused helpers and commented-out code.
development
- the build uses Stonecutter and the Gradle Kotlin DSL. per-version values live in
stonecutter.properties.toml, and./gradlew buildAndCollectbuilds every version intobuild/libs/<mod version>/. - Loom 1.19 without the identity-mapping workaround, Gradle 9.8.2 and Fabric Loader 0.20.1.
- data reloading uses Fabric API's resource loader v1 instead of the deprecated v0.
Файлы
regrowth-revamped-fabric-1.1.0+26.2.jar(226.41 KiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
1.1.0+26.2
Загрузчики
Fabric
Версии игры
26.2
Загрузок
9
Дата публикации
03.11.2026
