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Моды/RedFX (Blood Particle)
RedFX (Blood Particle)

RedFX (Blood Particle)

Spice up combat by adding blood effects!

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Все версии→RedFX 3.0.0 (NeoForge)

RedFX 3.0.0 (NeoForge)

Release03.10.2026

Список изменений

Release Notes - Version 3.0.0

A major milestone release introducing natural edge and wall dripping physics, advanced multi-block and cavity splatter projection, a completely redesigned interactive color picker & entity customization GUI, and extensive rendering performance and fidelity improvements.

Highlights

  • Natural Edge & Wall Dripping Physics:

    • Ledge & Cliff Wrapping: Blood puddles near block edges now naturally wrap over corners and form creeping vertical drip lines down adjacent walls and ledges.
    • Organic Drip Trails: Variable-rate teardrop beads and procedural growth stages create organic, tapering drip lines.
    • Falling Drips & Ground Splashes: Drips reaching the bottom of a block over open air generate falling drip particles tinted to match the entity's exact blood color.
    • Splash Landings & Dust: Falling drips trigger custom splash effects (BloodDripSplash) and stamp tiny impact splatters and dust upon hitting the ground below.
    • Stacked Block Continuity: Edge drips flow seamlessly between vertically stacked blocks and stop cleanly when meeting non-permeable obstacles.
  • Advanced Multi-Block & Cavity Splatter Projection:

    • Anvils & Lecterns: Full support for complex and multi-box block shapes. Blood wraps across anvil faces, bases, steps, and lectern reading slopes.
    • Stairs & Risers: Decals now wrap seamlessly across treads, risers, inner corners, and interior cavities.
    • Cavity Blocks & Containers: Splatters and edge drips properly project into the interiors and rim walls of cauldrons, composters, and hoppers.
    • Partial-Footprint Blocks: Blocks like lanterns, torches, and decorative props no longer mask or punch holes in floor decals beneath them.
    • Leaves & Foliage Refinements: Restored natural blood splattering, decal stamping, and edge drips on tree leaves (LeavesBlock), while non-solid foliage plants (bushes, saplings, vines, and tall grass) remain ignored to prevent unnatural floating decals.
  • Interactive Color Picker & Entity Configuration GUI:

    • In-Game RGB & Palette Screen: Brand-new interactive color customization interface featuring direct RGB sliders, palette swatches, and hex code text inputs.
    • Live Preview & Preset Matching: Live color preview swatches with alpha support and instant preset matching against existing entity colors.
    • Per-Entity Customization: Fully customizable blood colors per entity type with autocomplete search and per-entity blood toggles.
    • Blood Opacity Slider: New opacity slider to smoothly adjust decal translucency to your preference.
    • Soft Edge Toggle: Configurable translucent edge toggle for crisp or diffused blood decal borders.
  • Performance & Architectural Enhancements:

    • Dynamic Face Plane Offsets: Decal meshing uses generic VoxelShape hitbox evaluation and dynamic face-plane offsets, eliminating decal clipping, z-fighting, and floating gaps on inset blocks.
    • Automated Smoke Test Arena: Expanded headless combat smoke test suite with complex block geometries (anvils, snow layers, snow blocks, and foliage) to continuously verify particle flight, decal stamping, and edge drips.
    • Multi-Version Parity: Verified and supported across all 8 target Minecraft versions: 26.3, 26.2, 26.1, 1.21.11, 1.21.10, 1.21.8, 1.21.4, and 1.21.1 on Fabric and NeoForge.

Файлы

redfx-3.0.0-mc26.2.x-neoforge.jar(177.13 KiB)
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Метаданные

Канал релиза

Release

Номер версии

3.0.0-mc26.2.x-neoforge

Загрузчики

NeoForge

Версии игры

26.2

Загрузок

9

Дата публикации

03.10.2026

Загрузил

ID версии

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