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Моды/Recurrent Complex Volts
Recurrent Complex Volts

Recurrent Complex Volts

Continuation of Recurrent Complex - structure generation, randomized loot, fully customizable

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Все версииRecurrent Complex Volts 2.0.0.7

Recurrent Complex Volts 2.0.0.7

Release20.07.2026

Список изменений

Recurrent Complex Volts 2.0.0.7

World Generation

  • Increased the default maximum average-ray terrain height spread from 4 to 7, allowing large structures to generate more reliably.
  • Fixed child structures selecting the wrong fixed-orientation variant when their parent was rotated or mirrored.
  • Fixed non-rotatable child structures being incorrectly rotated during placement.
  • Fixed fixed-facing village buildings being permanently discarded after encountering an incompatible road direction.
  • Improved failure handling when a custom village component cannot be created.
  • Restored witch-hut detection through RC’s scattered-feature wrapper, fixing witch spawning and compatibility with modded implementations such as Biomes O’ Plenty.

Note: Existing configs retain their current rayAverageMaxHeightSpread value. The new default of 7 applies to newly generated configs.

Файлы

RecurrentComplexVolts-1.12.2-2.0.0.7.jar(4.65 MiB)
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Канал релиза

Release

Номер версии

2.0.0.7

Загрузчики

Forge

Версии игры

1.12–1.12.2

Загрузок

241

Дата публикации

20.07.2026

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ID версии

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