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This addon for Villager Recruits that closes the biggest siege exploit: attackers no longer win by idling anywhere in the claim until the timer ends. Instead, claims are captured by contesting a single Core Chunk chosen by the owner.
What This Mod Changes:
When an player enters a claim, attackers see the core objective clearly:
Rules: Must be inside your own claim Cannot be used during active siege Claim owner/faction leader (or OP) can set it Not available for admin claims
capture_duration_seconds: active core contest time required to capture pause_timeout_seconds: max pause time before siege fails
Integration Notes: Uses Recruits’ existing siege data flow and client sync. Required attacker count still follows Recruits config: Claiming.SiegeClaimsRecruitsAmount in recruits-server.toml. If no core is manually set, claim center is used as fallback.
Quick Setup: 1.Install Recruits + SiegeSystemFix (same Forge 1.20.1 environment). 2.Create/own a claim. 3.Stand in your desired core chunk. 4.Run /setcorechunk. 5.Adjust timeout/capture settings in siegesystemfix-server.toml if needed.
You can support me through- https://ko-fi.com/knightmare61825

Recruits addon that makes sieges core-chunk based, requiring attackers to contest a player-set core chunk to capture claims.