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Моды/Record-able
Record-able

Record-able

A highly configurable and helpful OBS style mod that lets you record your game session like you would on any recording software and much more

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Все версииRecord-able V1-0.11-legacy

Record-able V1-0.11-legacy

Release16.08.2026

Список изменений

record-able V1-0.11 (Final update?*)

Changes made:

  • Better recording performance
  1. Recording capture does less unnecessary graphics work. The capture pipeline avoids repeated buffer setup and can reuse the already captured frame for a kill montage instead of reading the screen twice.

  2. Frame conversion work is moved away from the game render path when it is safe to do so. This helps reduce the chance that recording work will make normal gameplay feel slower.

  3. Replay buffering remains disk backed. Long replay sessions do not need to keep all video frames in Java memory.

  4. Android recording starts from a safer capture rate when a high rate would create too many duplicate frames. Android also keeps its recovery path for black recordings caused by unreliable texture readback.

  5. Android loopback audio uses short 20 millisecond chunks to reduce audio disruption.

  6. The mod avoids repeated expensive FFmpeg, encoder, audio, and microphone checks while a menu is being resized.

  • Better audio timing
  1. Long recording audio recovery now preserves the missing time when a large scheduler stall happens. It writes the correct amount of silence before continuing, so saved audio does not become permanently shorter than the video.

  2. The in game video player waits for the first complete picture before starting external audio. The video clock and audio now begin together more closely when using Watch or seeking.

  3. Microphone support remains available with device selection, microphone testing, noise suppression, gain, push to talk, separate tracks, chapter markers, and optional voice chat capture where supported.

  • A more reliable Video Collection and Watch player
  1. Gallery items now use one Watch action. Watch opens the player and Basic editor instead of splitting play and edit into separate main actions.

  2. The gallery ignores temporary FFmpeg outputs, partial files, mux files, and normalization files. It checks that a chosen recording is a real readable file before trying to play it.

  3. The player extracts preview frames in smaller sections instead of trying to decode an entire long recording at once. Desktop preview sections are limited to eight seconds. Android preview sections are limited to five seconds.

  4. The player requests the next preview section before the current one ends. A finished extraction now releases the next section request instead of blocking playback on the last visible frame.

  5. Preview PNG images are checked before loading. The player waits until FFmpeg has finished writing a PNG file, avoiding corrupt image errors and frozen previews.

  6. Failed frame extraction uses a retry delay. This avoids repeatedly starting FFmpeg when a recording is unavailable or an extraction fails.

  7. Short recordings start from their first available frame and keep > their last preview frame.

  • Trim and Watch improvements
  1. Trim In and Trim Out are separate draggable handles.

  2. Trim Out starts at the real end of the recording when the player opens.

  3. Releasing either trim handle resets the preview to the selected range. The player previews exactly from Trim In to Trim Out.

  4. Watch starts at Trim In and stops at Trim Out.

  5. Hindsight recordings can loop from Trim Out back to Trim In when the Loop option is enabled.

  6. Trim export is non destructive. It makes a new timestamped MP4 next to the original recording and does not overwrite the original.

  • Basic editor and streamer censor changes
  1. The Basic editor can export a selected trimmed range as a separate video.

  2. Streamer censor bars are no longer permanently baked into new recordings.

  3. Original recordings stay uncensored.

  4. In the player, choose a trim range and use Censor Section to create a separate censored copy. The censor regions are applied only inside that selected section. Footage before and after the selected section stays unchanged.

  5. The export system checks valid duration, allows cancellation, prevents two exports from running at once, and refreshes the collection when an export finishes.

  • Better overlays without removing the styles
  1. Speed Runner’s Classic, VHS, and Synthwave keep their full information layouts by default. This includes the panel, timer, recording state, resolution, queue, performance details, and other static style information.
  1. Expensive visual effects are turned off by default. This includes blinking, simulated meter movement, scanlines, grain, glitch bars, galaxy movement, and animated glow.

  2. The settings button is named Overlay Effects: Off (Static) by default. Turn it on to restore the animated and decorative effects for the selected style.

  1. Watermarks appear only while a recording is active. They do not appear before recording starts or after recording stops.
  • Better menus and GUI scale
  1. The mod has its own GUI scale setting. It is separate from Minecraft global GUI scale.

  2. GUI scale choices are Auto, 1x, 2x, 3x, and 4x. Auto chooses the largest usable layout for the screen.

  1. Settings and Video Collection now share the same panel style, title treatment, toolbar style, status feedback, and scrollbar style.
  1. The interface uses virtual coordinates and correct pointer conversion so controls keep working across desktop and mobile screen sizes.

  2. The GUI layout has been tested across many screen sizes, aspect ratios, and scale settings.

  • Recording safety and recovery
  1. Interrupted recordings can be detected later and offered recovery or discard handling.

  2. Deferred Render and Pending Renders remain available for low rate capture followed by later rendering.

  3. Configuration saving is safer on Windows. If Windows blocks a normal file replacement, the mod uses a copy and deletion fallback before a final retry.

  4. Configuration writes are combined during rapid menu activity instead of being written to disk repeatedly.

  5. Cancel Recording stops capture and removes the in progress output instead of saving it.

  6. Fabric, Vulkan, and platform support

  • There is one normal jar for each supported range. You do not choose between a normal Record able jar and a separate Record able Vulkan jar.
  1. The normal jar works with ordinary Fabric rendering and detects supported Vulkan renderer replacements when they are installed.
  1. Windows and Linux keep the supported Vulkan desktop capture fallback.

  2. On macOS, when a supported Vulkan renderer is detected, recording stops before unsafe Robot or GLFW desktop capture is created. This avoids a known crash risk. It does not make Record able responsible for starting or repairing VulkanMod itself.

  3. The active jars are:

a. V1-0.11-legacy for Minecraft 1.20 through 1.20.4 with Java 17.

b. V1-0.11-sandwich for Minecraft 1.20.5 through 1.21.11 with Java 21.

c. V1-0.11-modern for Minecraft 26.1 and compatible later releases with Java 25.

  • Version display and integrations
  1. Mod Menu keeps the uppercase V in the V1-0.11 version name. It does not add an extra lowercase prefix.
  1. CraftPresence remains an optional integration.
  1. The current merged jar model keeps Fabric and Vulkan compatibility in the same jar for each Minecraft range.
  • Current keybinds
  1. Toggle Recording uses Minus by default.

  2. Pause or Resume Recording uses Equals by default.

  3. Open record-able Settings uses F9 by default.

  4. Open Video Collection uses F12 by default.

  5. Add Bookmark is unbound by default.

  6. Push to Talk uses V by default when microphone push to talk is used.

  7. Save Replay Buffer is unbound by default.

  8. Toggle Censor Overlay is unbound by default.

  9. Open Censor Editor is unbound by default.

  10. Cancel Recording is unbound by default.

  11. Name Recording uses N by default.

  12. Open Recording Settings uses O by default.

  13. Open Pending Renders uses P by default.

  14. Internal maintenance and testing

  • The code now has a small learning-focused readability cleanup in several shared policy classes. Redundant comments were removed and some compact expressions were expanded into simpler if statements and named variables.
  1. Complex comments were kept where they explain FFmpeg work, native capture, Android behavior, platform compatibility, reflection, recovery, licensing, or safety.

  2. The current verification suite contains 16 maintained test runners. It covers Android recording policy, audio timing, editor and censor export behavior, overlay behavior, configuration saving, frame extraction, GUI layout, Vulkan safety, playback routing, trim behavior, player behavior, and watermark visibility.

  3. The verified jars use class target 61 for legacy, 65 for sandwich, and 69 for modern.

What did not change

  1. The version remains V1-0.11.

  2. The active variant names remain legacy, sandwich, and modern.

  3. The version ranges remain legacy for Minecraft 1.20 through 1.20.4, sandwich for Minecraft 1.20.5 through 1.21.11, and modern for Minecraft 26.1 and compatible later releases.

  4. Original recordings are protected from trim and censor export changes. Exports create separate files.

Important limits

  1. Some Android behavior still depends on the device, launcher, GPU driver, storage access, executable policy, and OpenAL loopback support.

  2. The macOS Vulkan protection avoids Record able capture crashes after a supported renderer is detected. It cannot repair a VulkanMod or MoltenVK failure that happens before Record able starts recording.

  3. This changelog describes the current V1-0.11 source and locally verified jars. It does not claim that V1-0.11 has already been published as an official release.

Evidence used

This changelog was written from the active V1-0.11 source baseline, current language resources and keybind registrations, maintained regression runners, and locally verified jar outputs. Published V1-0.01 through V1-0.10 history is documented separately in the complete technical history.

Notes:

_* = By final update we mean the following: Due to the new policies' updates the mod might be a sinking ship(Because of heavy ai use, ofc)

If you or someone you know knows how to code minecraft mods We'll be really glad for any help, tysm for downloading the mod <3

Gn <<<333

Файлы

record-able-V1-0.11-legacy.jar(2.36 MiB)
Основной
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record-able-V1-0.11-legacy-sources.jar(1.69 MiB)
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Метаданные

Канал релиза

Release

Номер версии

V1-0.11-legacy

Загрузчики

Fabric

Версии игры

1.20–1.20.4

Загрузок

221

Дата публикации

16.08.2026

Загрузил

ID версии

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