Ivy, somewhat akin to vines that grow upwards instead of downwards
Cracked concrete in all colours
Leaf piles for all extent tree types
Rotten melons and pumpkins
Ragged banners, which can display any pattern supported by vanilla banners
New item: De/Activator, which can be used on many blocks to shut off their custom behaviours. Useful for making inert aesthetics.
New decay conditions:
is_solid_block for checking generic properties of blocks
in_biome, current_weather, is_humid, and temperature, fairly self-explanatory
position, dimension, altitude, depth, and light, also self-explanatory
near_to is similar to adjacent_to but can search a region around the block instead of just its immediate neighbours
macro allows the use of a Decay Macro as a reusable condition without retyping it each time
Decay functions:
randomise_blockstate_value can now accept a list of valid options per-value, such as to prevent slabs from becoming double slabs instead of just top or bottom slabs