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Realistic Block Physics [1.12.2-3.0.0-rc4]
Beta1 г. назад
Список изменений
Fixes
- Fixed the
ExtendedCollisionBoundssection of the block definition configuration not being in the correct category. This has been moved underDefinition.Physicsand has copied over any previous values from the old category. - Fixed an issue which prevented the
Definition.Defaults.DefaultBlocksBlacklistconfiguration from working. - Fixed an issue which, when a default block definition was specified for a dimension, would apply default physics to blocks within definitions that were already blacklisted from that dimension via the
Definition.Physics.BlockDefinitionBlacklistconfiguration. - Fixed an issue which would limit beams protruding from pillars to be a maximum length of 8 blocks on the "realistic" engine, despite their support strength.
- Fixed an issue on the "simple" engine where blocks with a block definition, but no collision bounds, would cause the ground beneath them to fall if there was an air pocket.
- Fixed an issue where setting the "BeamStrength" value of a block definition to 1.0 would cause the blocks to float when not supported.
Enhancements
- Widened the scope for calculating additional cave strengthening.
Файлы
rbp-1.12.2-3.0.0-rc4.jar(1.03 MiB)
ОсновнойМетаданные
Канал релиза
Beta
Номер версии
1.12.2-3.0.0-rc4
Загрузчики
Forge
Версии игры
1.12.2
Загрузок
441
Дата публикации
1 г. назад