
Random Size Mobs
Mobs spawn with unique random sizes, affecting their HP, damage, and loot. Includes dynamic growth mechanics!
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Список изменений
2.0.0 for Minecraft 26.3
The mod is now required on both server and client.
New
- Projectiles fired by sized mobs are visually bigger and have bigger hitboxes.
- Ghast fireball explosions scale with the ghast's size (up to power 8).
- Blaze fireballs burn longer and big blazes spread fire around the impact.
- Breeze wind bursts and shulker levitation scale with size.
- Bosses, villagers, named mobs and tamed pets are no longer resized.
Changed
- Ported to Minecraft 26.3.
- Removed combat growth: mobs no longer grow when they deal damage.
- Feeding growth only triggers when the animal accepts the food, and is capped at 8x.
- Creeper explosion radius is capped at 12.
- Size, health and damage are now stored as attribute modifiers, so they survive reloads (including slimes).
Fixed
- Extra loot ignored
doMobLoot, Looting and player-kill-only drops. - Explosion damage from big ghasts was multiplied twice.
- Animals could be grown without limit by feeding them.
Upgrading from 1.0.0
Existing worlds are safe: mobs sized by 1.0.0 keep their size and are converted automatically. Mobs above 8x are capped to 8x.
Файлы
Random-Size-Mobs-2.0.0+26.3.jar(31.63 KiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
2.0.0+26.3
Загрузчики
Fabric
Версии игры
26.3
Загрузок
52
Дата публикации
04.10.2026
