
RagiMaterials
Minecraft mod for MC 1.12 that adds Material system based on Ore Dictionary and its usages
796
2
Список изменений
v1.2.0
Unified RagiChemistry into RagiMaterials
- RagiMaterials supports various features based on the material system !!
Updated Dependencies
- Removed
- Forgelin-Continuous
- from this version, this mod includes kotlin library
- Forgelin-Continuous
- Added
- Mixinbooter
New Features
- New creative tabs: COMMON
- Removed material fluids
Blocks
- Crucible: melts metallic materials and casts them into components
Items
- Unfired Cast & Cast: used for Crucible to convert MaterialStacks into ItemStacks
Materials
- Added melting / boiling / sublimation point for steel-like materials
- the value is the same as iron
- Added new object
MaterialStack- consisting of
HiiragiMaterialand its quantity (Integer) - Similar to
FluidStackbut more suitable for the material system
- consisting of
- Fixed incorrect material info for grinding balls (Ender IO)
Shapes
- Changed the type of
HiiragiShape.scalefrom Double to Integer- this value is the same as fluid amount
- Example: a scale of ingot is 144
- this value is the same as fluid amount
Integration
Had Enough Items
- Added new category
- Crucible
- Crushing (Maybe removed in next update)
- Heat Source (Maybe removed in next update)
- Material
- Added new ingredient:
MaterialStack
For Devs
- Unified some registry classes into
HiiragiRegistry - New Capability
IMaterialHandler- Similar to
IFluidHander
- Similar to
- Item Interface
ICastItem- Used for Crucible Casting Recipe
- Added new function
alloyOf()to create alloy materials - Added core mod and mixin (current not used)
- Added new contributor: yuzu_machan
Файлы
MC1.12.2-RagiMaterials-1.2.1.jar(815.18 KiB)
Метаданные
Канал релиза
Release
Номер версии
1.2.0
Загрузчики
Forge
Версии игры
1.12–1.12.2
Загрузок
80
Дата публикации
2 г. назад
