▶️ ЗАБЕРИ СВОИ 8 ПОДАРКОВ 🎁 ПРИ СОЗДАНИИ СВОЕГО МАЙНКРАФТ СЕРВЕРА
Моды/Ragdollified
Ragdollified

Ragdollified

A ragdoll mod for 1.20.1 with more compatibility and features than normal

Оцените первым
19.5K
18
Все версииRagdollified 0.7.0-BETA

Ragdollified 0.7.0-BETA

Beta29.07.2026

Список изменений

Added

  • Added individual weight settings for the torso, head, left and right arms, and left and right legs.
  • Part weights now scale each ragdoll type's authored mass distribution, so animals and other non-humanoid bodies keep their intended balance and proportions.
  • Ragdoll inertia is recalculated when part weights change; heavier and lighter limbs rotate correctly.

Improved

  • Collision-geometry creation now scales with the number of active ragdolls instead of using a fixed three-region limit.
  • Fast-moving ragdolls now receive priority when terrain collision data needs to be rebuilt, reducing tunneling through floors and walls during explosions and other mass-death events.
  • Improved collision-cache performance diagnostics with active budget and high-priority rate-limit information.
  • Stale or unsupported spawn-queue entries no longer consume the per-tick ragdoll construction budget.
  • Increased the default maximum number of actively simulated ragdolls from 25 to 40.
  • Added goats, pandas, polar bears, turtles, and endermen to the default entity denylist until dedicated ragdoll bodies are available, preventing them from borrowing incorrect fallback bodies.
  • Widened humanoid hip and shoulder rotation ranges so limbs move more naturally during falls and impacts.

Fixed

  • Fixed ragdolls sometimes spawning up to 50 degrees off from the entity's rendered body direction.
  • Fixed entities that died while backpedaling sometimes spawning their ragdoll completely backward.
  • Fixed local ragdolls snapping to a different orientation when the authoritative server spawn arrived.
  • Fixed the /ragdollified spawn command using head/look direction instead of body direction.
  • Fixed limb hit detection using head/look direction instead of body direction.
  • Fixed left/right limb hits being swapped when an entity's head and body were facing different directions.
  • Fixed centered torso-hit detection being incorrect when an entity's head and body were misaligned.
  • Fixed the Corpse Compass pointing directly away from its target.
  • The Corpse Compass now follows the live physics ragdoll's torso while it is loaded and moving.
  • After the ragdoll settles, the Corpse Compass now follows the materialized corpse entity's current position.
  • The Corpse Compass continues using its saved death coordinates when neither the ragdoll nor corpse entity is loaded.
  • Fixed client-side corpse identity lookup so a compass can reliably match the exact corpse from that death.

Файлы

ragdollified-1.20.1-0.7.0-BETA.jar(1002.16 KiB)
Основной
Скачать

Метаданные

Канал релиза

Beta

Номер версии

0.7.0-BETA

Загрузчики

Forge

Версии игры

1.20.1

Загрузок

1.1K

Дата публикации

29.07.2026

Загрузил

ID версии

Главная