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Моды/Questborn
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Все версииThe GUI Actions & Objectives Update

The GUI Actions & Objectives Update

Release3 нед. назад

Список изменений


Changes in Quest Objectives:

  • INTERACT_BLOCK - Now counts only 1 time per block. If it's the same block that was already counted - it simply won't count, unless the player has the questborn.antiabuse.bypass permission to bypass this.
  • HARVEST_CROP - Now correctly counts the harvesting of nether wart.
  • STRIP_LOG - Fixed false progress counting when a shield is in the off-hand and an axe in the main hand.
  • FILL_FUEL - Now counts the amount of item deposited as progress, not the number of times.
  • TRAVEL_DISTANCE - Now does not count the distance traveled along the Y-axis.
  • SPRINT_DISTANCE - Now does not count the distance traveled along the Y-axis.
  • CONDUIT_ACTIVATE - Fixed constant progress counting when the player activated it only 1 time.
  • REACH_LOCATION - Now functional (previously it was not working at all).
  • ENTER_REGION - Now functional (previously it was not working at all).
  • LEAVE_REGION - Now functional (previously it was not working at all).

New Quest Objectives:

  • BURN_FUEL - Counts progress when the player burns the specified items in different furnaces.
  • VILLAGER_BUY_ITEM - Counts progress when the player buys the specified item from a Villager.
  • VILLAGER_SELL_ITEM - Counts progress when the player sells the specified item to a Villager.
  • REACH_BIOME - Counts progress when the player visits the specified biome.

Removed Quest Objectives:

  • TELEPORT - Fully removed. (If you need the player to teleport to a specified world, use CHANGE_DIMENSION).
  • TRADE_WITH_VILLAGER - Fully removed. (Replaced by 2 new types: VILLAGER_BUY_ITEM and VILLAGER_SELL_ITEM).

menus.yml Update: Actions are now supported when clicking on an item. Example:

menus:
  main:
    items:
      close_btn:
        slot: 44
        material: IRON_DOOR
        name: "<#ff8888>✖ Close Menu"
        lore:
          - "<#cccccc>Click to exit"
          - "<#cccccc>main menu"
        actions:
          - "[close]"

      website_btn:
        slot: 36
        material: COMPASS
        name: "<#aaffaa>🌐 Our Website"
        lore:
          - "<#cccccc>Discover news and"
          - "<#cccccc>updates on our site!"
          - ""
          - "<#ffffff>» Click to open"
        actions:
          - "[close]"
          - "[player] website"

Other Minor Updates:

  • The progress bar in ActionBar / BossBar / Scoreboard will momentarily fill completely when the player receives the final progress, before the specified effects are played.
  • When typing commands, commands starting with questborn: will no longer be highlighted.
  • Fixed an issue where the number of pages in the GUI could sometimes show more than there actually were.

Localization Update:

  • Added key gui.details.objective.villager-sell-item
  • Added key gui.details.objective.villager-buy-item
  • Added key gui.details.objective.reach-biome
  • Added key quest.icons.villager-sell-item
  • Added key quest.icons.villager-buy-item
  • Added key quest.icons.reach-biome
  • Removed key quest.icons.teleport
  • Removed key quest.icons.trade-with-villager
  • Removed key gui.details.objective.trade-with-villager
  • Removed key gui.details.objective.teleport
  • Removed keys gui.details.objective.cause.*

Enjoy using the update!

Файлы

Questborn-1.6.0.jar(2.03 MiB)
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Метаданные

Канал релиза

Release

Номер версии

1.6.0

Загрузчики

Paper
Purpur

Версии игры

1.16–1.21.11

Загрузок

24

Дата публикации

3 нед. назад

Загрузил

ID версии

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