
Player View Distance Controller
PaperMC plugin that gives full control over view distance
4.6K
45
Список изменений
OP players now have no bypass commands by default, so you may wish to add these with your permission system.
- Add
sync-simulation-distanceoption to allow for chunk ticking customisability - Use world context when considering LP nodes and recalculate view distance on world change
- Make all bypasses off for everyone by default (ops without the permission nodes will no longer have bypass perms)
- Make ~40 bug fixes and general improvements
- Add
zero-chunks-afkconfig option to allow for no chunk loading when AFK (use with caution) - Significant codebase optimisations and refactoring to prepare for future API
- Make plugin more customisable with more config options
- Add migration guides to docs
- Add search functionality to docs
- Check if a player is on Bedrock edition with the Geyser API rather than using the "." prefix which could be customised
- Fix PVDC not always detecting LP changes and using them incorrectly when multiple nodes were changed
- Fix coming out of AFK setting view distance to the wrong value and maxdistance bypass being used incorrectly in the code
- Remove useless
chunksPingconfig value
Full Changelog: https://github.com/Wyzebb/PlayerViewDistanceController/compare/v2.2.0...v2.3.0
Файлы
PVDC-2.3.0.jar(146.01 KiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
2.3.0
Загрузчики
FoliaPaperPurpur
Версии игры
1.20–1.21.7
Загрузок
85
Дата публикации
9 мес. назад