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Моды/Pulsar Lighting Engine
Pulsar Lighting Engine

Pulsar Lighting Engine

Bringing a Starlight-based lighting engine to CleanroomLoader

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Все версии→Pulsar Lighting Engine 0.3.0

Pulsar Lighting Engine 0.3.0

Beta07.09.2026

Список изменений

[0.3.0]

Changed

  • Reduced unnecessary lighting work by queuing light checks only for the requested light type (sky light or block light).
  • Kept batches of updates within a single vertical block column on the incremental skylight update path, avoiding unnecessary full skylight rebuilds.

Fixed

  • Fixed water and other liquids losing their configured light attenuation through automatic face-transparency handling. Water now uses its vanilla attenuation of 3 instead of 1.
  • Fixed weakened skylight propagating downward without further attenuation, including through empty sections.
  • Fixed swapped block-light and sky-light channels in smooth painting rendering, which could make paintings appear dark near torches at night. The correction applies to both vanilla paintings and JSON Paintings (#12).

Файлы

pulsar-0.3.0.jar(159.42 KiB)
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Метаданные

Канал релиза

Beta

Номер версии

0.3.0

Загрузчики

Forge

Версии игры

1.12.2

Загрузок

29

Дата публикации

07.09.2026

Загрузил

ID версии

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