
ProximityPlus
Proximity-based chat and event visibility control.
Список изменений
ProximityPlus
ProximityPlus is a lightweight, high-performance proximity chat and event filtering plugin that limits message visibility based on distance between players. Instead of global spam, players only receive chat and server events occurring within a configurable radius — creating a more immersive, localized multiplayer experience.
Designed for survival, SMP, roleplay, and immersion-focused servers, ProximityPlus gives full control over what events respect proximity and what remain global.
Features:
Configurable global proximity radius
Independent proximity control for:
Chat Join messages Leave messages Death messages Advancements Broadcasts
Live configuration reload (/proximity reload)
Runtime radius adjustment (/proximity radius
How It Works
When enabled, messages and events are only sent to players within the configured radius of the source player. This prevents global chat spam and naturally encourages localized interaction.
Admins can dynamically control:
Radius size Which events use proximity Who can bypass restrictions All changes can be applied live without restarting the server.
Commands:
/proximity reload — Reload plugin configuration
/proximity radius
Aliases: /prox, /pp
Permissions:
proximity.admin — Full access (reload, radius, debug) proximity.reload — Reload config proximity.radius — Change radius proximity.bypass — Receive ALL messages globally (ignores radius) proximity.debug — Access debug output
Note: proximity.bypass is NOT granted by default to admins.
Configuration Example
radius: 50
chat: true
join: true
leave: true
death: true
advancement: true
broadcast: false
Compatibility:
Minecraft 1.21+ Works standalone Optional PlaceholderAPI support
