
Protection mod
Server-side overhaul that reworks protection, adds Armor Drain & Fragility, multi-upgrade netherite gear, a full shop + auction economy, Far Lands bots, and admin resistance tools.
Список изменений
Almost no functional code changes. The Java sources (including FarLandsSystems, economy GUIs, Armor Drain/Fragility, protection calculator, smithing upgrades, etc.) are identical. The only meaningful difference is the mod description in fabric.mod.json:
VersionDescription1.6.0“Server-side lifesteal economy, shop GUI, auction GUI, custom protection scaling, gear upgrades, Farlands events, Armor Drain, and Fragility.”1.7.0“Server-side lifesteal economy, confirmed shop GUI, auction GUI, custom protection scaling, gear upgrades, Farlands bots, Armor Drain, and Fragility.”
“shop GUI” → “confirmed shop GUI” (the shop system was already present and was marked as verified/stabilized). “Farlands events” → “Farlands bots” (more accurate name — the bot-spawning system already existed in 1.6.0).
Everything else (custom protection formula, Armor Drain + Fragility, netherite multi-upgrade smithing, full economy with shop + auction GUIs, Far Lands bot system, Darkness, player resistance/plot armor, etc.) stayed the same.
