
projectBEA
BeaCraft is a Fabric mod bridge. It exposes game state and player actions via WebSocket, enabling autonomous LLM agents to play Minecraft.
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Список изменений
Changelog - BeaCraft 1.0.0
Initial Release
Core Infrastructure
- Established WebSocket server (default port 8080) for external agent synchronization.
- Implemented bidirectional JSON communication protocol for state and commands.
- Added background thread management for non-blocking game-to-agent data flow.
State Perception
- Implemented full player state broadcasting (Health, Hunger, Position, Rotation).
- Added Inventory monitoring and Equipment tracking.
- Integrated Surroundings scanner for real-time block and entity detection.
Action System
- Developed core toolset for LLM agents: mine_block, move_to, attack_entity, and craft_item.
- Implemented pathfinding logic for autonomous navigation.
- Added event feedback loop (SUCCESS, FAILURE, INTERRUPTED) for action validation.
Vision and Chat
- Added remote screenshot request capability for vision-based processing.
- Integrated chat bridge for reading and sending messages via WebSocket.
Configuration
- Added
config.jsonfor custom server URL and port definitions. - Implemented debug logging for troubleshooting agent-mod communication.
Файлы
beacraft-1.0.0.jar(7.24 MiB)
ОсновнойМетаданные
Канал релиза
Beta
Номер версии
1.0.0
Загрузчики
Fabric
Версии игры
1.21.1–1.21.11
Загрузок
110
Дата публикации
1 мес. назад
