
Project Niflheim
Project Niflheim is a Minecraft mod that adds a new dimension called Niflheim inspired by Norse Mythology. It features new types of weapons, a bit of magic, new mobs, new dungeons, and more!
Список изменений
v6.0.0-Beta 14/05/2026
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Added new biome Niflheim Tundra, new blocks (more foliages, new crops) and items
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Added new dungeon "Ancient Magnum Tree" in Magnus Forest
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Added new Boss "Draugr Runecaster" found in the tree dungeon
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Added new custom summonable entity "Skeleton" via Necromancy Wand obtained by defeating Draugr Runecaster
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Added new passive entity "Hrim Stag" which spawns in the new Niflheim Tundra biome
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Added new passive entity "Niflheim Boar" which spawns in Niflheim Plains
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Added new Signum Tree in Niflheim Tundra biome
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Fixed Niflheim Hounds not spawning properly
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Draugr natural spawns replaced with vanilla "Parched" in Niflheim Wasteland
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Vanilla short grasses have been replaced with new Niflheim Grass
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Draugr has been nerfed
- No more spawn reinforcements
- Babies will not spawn with weapons anymore
- Base Damage reduced by 1 (from 4)
- Draugrs will only spawn 48 blocks away from players
- Reduced spawn rate from (min: 1, max: 4) to (min:1, max: 2)
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Arctic Endermen, Frystas, and Ice Crystal Golems unstable spawn rate fixed, they should only spawn on land or caves (not on leaves, water or ice blocks)
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Permafrost dungeon reduced number of spawners and Added new tower rooms + empty center rooms
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Fixed Sword weapons not doing default sweeping attacks
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Items dropped by "Garmr The Gatekeeper" is immune to fire (to prevent reward loss)
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Magnum saplings are now pottable
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Lava will evaporate when placed in Niflheim in Survival Mode (Fire will not evaporate, if that is the right word)
