▶️ ЗАБЕРИ СВОИ 8 ПОДАРКОВ 🎁 ПРИ СОЗДАНИИ СВОЕГО МАЙНКРАФТ СЕРВЕРА
Моды/Project - New Wind
Project - New Wind

Project - New Wind

A complete rework of certain survival aspects of the game. Mob changes and a few immersive things.

Оцените первым
712
7
Все версии→Project - New Wind 1.0.1

Project - New Wind 1.0.1

Release26.04.2026

Список изменений

Systemic Changes

  • Surface spawns during a New Moon are now biome-specific (Husks in arid regions, Strays in icy regions).
  • Regional variants (Husks/Strays) now have a 50% chance to replace standard mobs in their respective biomes underground.
  • Sleeping now requires a minimum light level. Resting under the open sky may result in immediate Phantom ambushes. During a New Moon, the "safe distance" from monsters required to sleep is significantly increased.
  • Infestation Overhaul: Improved the logic of the Infestation. Environment now restores to its original state once the Infestation source is burned or destroyed.
  • Added new brewing paths for Poison Resistance and Decay (Wither) potions.
  • The Wandering Trader may now rarely carry the Dead Man’s Eye flower.

Fixes & Refinements

  • Fixed an item duplication bug when salting food in bowls or bottles.
  • Normalized the appearance rates of Creepers and Spiders on the surface.
  • Fixed an issue where Strays could spawn outside the New Moon phase on the surface.
  • Corrected Item and Block tags for improved mod compatibility and EMI integration.
  • Resolved minor errors in damage processing and spawn-type identification for Golems.

Файлы

newwind-1.0.1.jar(492.92 KiB)
Основной
Скачать

Метаданные

Канал релиза

Release

Номер версии

1.0.1

Загрузчики

NeoForge

Версии игры

1.21.1

Загрузок

17

Дата публикации

26.04.2026

Загрузил

ID версии

Главная