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Моды/Project - New Wind
Project - New Wind

Project - New Wind

A complete rework of certain survival aspects of the game. Mob changes and a few immersive things.

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Все версии→Project - New Wind 1.0.9

Project - New Wind 1.0.9

Release25.05.2026

Список изменений

System Changes

  • Added new built-in compatibility with other mods such as: Hardcore Torches, Serene Seasons.
  • Added a new plant for infection.
  • Essential to working out all the mechanics, appearance and interaction with the liquid "brine"
  • The village butcher has been awarded a new contract under which he can now sell salt.
  • The mechanics, blocks, vegetation, and mobs related to infection have been expanded and revised.

Fixes & Refinements

  • Fixed a critical bug where the entire mechanics of limited mob spawning could not work correctly or completely after certain actions with files or after an unsuccessful update.
  • Fixed a number of minor problems and bugs.
  • Removed the mechanics of interaction with raw meat and infection for optimization. - "Thematically and visually, it was a cool mechanic, but it required unreasonably large processor resources for such a niche mechanic"
  • Removed the ability for the witch to throw a drying potion. - "To simplify future imports of the mod to other versions".
  • Significant optimization and reduction of PC resource consumption by the mod have been carried out.

Other

  • A big thank you to everyone who actively follows my mod and plays it. I’m sorry I don’t always have the time to fix all the issues or make any major improvements, but I hope you enjoyed this mod at least a little bit, just as much as I did while creating it. )

Файлы

newwind-1.0.9.jar(1.05 MiB)
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Метаданные

Канал релиза

Release

Номер версии

1.0.9

Загрузчики

NeoForge

Версии игры

1.21.1

Загрузок

20

Дата публикации

25.05.2026

Загрузил

ID версии

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