
Project - New Wind
A complete rework of certain survival aspects of the game. Mob changes and a few immersive things.
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Список изменений
System Changes
- Improved the Slime, Magma Cube, and Piglin Brute mobs. They have received new mechanics and interactions.
- Added numerous new decorative and visual elements to enhance the mod's overall aesthetic.
- Added a new enchantment for Fishing Rods. Additionally, certain vanilla fishing rod enchantments now interact with the custom fishing mechanics introduced in previous updates.
- Added new commands:
/newwind spawn_infected zombie [count]/newwind spawn_infected husk [count]/newwind spawn_infected drowned [count]/newwind
- Added and refined specific options within the mod configuration files.
Fixes & Refinements
- Fixed numerous minor bugs.
- Removed residual technical parameters from the mod configurations that were unintentionally left in the previous update.
- Fixed several typos.
Other
- This is one of the final content updates for the foreseeable future. Subsequent updates will focus primarily on bug fixes and resolving any discovered issues. Afterward, I will begin preparing to port the mod to other game versions.
- The main mod information page will be overhauled soon, as the current documentation is outdated and lacks important details.
Файлы
newwind-1.0.8.jar(1022.16 KiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
1.0.8
Загрузчики
NeoForge
Версии игры
1.21.1
Загрузок
22
Дата публикации
20.05.2026
