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Моды/Progressive Time Difficulty
Progressive Time Difficulty

Progressive Time Difficulty

A server-side mod that increases hostile mob difficulty over time based on world age and player playtime.

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Все версииProgressive Time Difficulty 1.1.4

Progressive Time Difficulty 1.1.4

Release28.02.2026

Список изменений

Progressive Time Difficulty (PTD) - Changelog v1.1.4

Version 1.1.4 (Balance & Protection Update)

Date: 23/02/2026 Minecraft: 1.20.1 Loader: Forge

🛡️ Armor Protection (Hybrid Damage)

We heard your feedback about armor durability vanishing instantly!

  • Physical Cap: Physical damage scaling is now capped at x5.0.
  • Magic Damage: Any damage exceeding this cap is applied as Magic Damage (50% effectiveness).
  • Result: Mobs are still extremely lethal, but they won't break your armor in 3 hits.

⚖️ Balance Changes

Bosses:

  • Damage: Increased boss damage bonus to +30% (was +20%).
  • Defense: Bosses no longer receive bonus Armor or Knockback Resistance.
  • Safety: Mobs with > 200 HP (buffed) will NOT receive extra armor.

Weak Mobs:

  • Buffs: Zombies, Skeletons, and other low-tier mobs (<= 20 HP) receive extra Health and Armor scaling to stay relevant.

Experience:

  • XP Bottles: Thrown experience bottles now scale massively (x5.0) with difficulty.

🛠️ Fixes & Improvements

  • Mod Support: Added explicit boss detection for Mowzie's Mobs, Cataclysm, Twilight Forest, Ice and Fire, Aquamirae, Bosses of Mass Destruction, Stalwart Dungeons, and Rotten Creatures.
  • Code Cleanup: Major refactoring for better performance and stability.

Developed by Tontoque28

Файлы

progressivetimedifficulty-1.1.4.jar(31.16 KiB)
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Метаданные

Канал релиза

Release

Номер версии

1.1.4

Загрузчики

Forge

Версии игры

1.20.1

Загрузок

19

Дата публикации

28.02.2026

Загрузил

ID версии

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