
Private Area
Region protection and rule management for modded servers, inspired by WorldGuard.
Оцените первым
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1
Список изменений
Region rules
New per-region rules, each toggleable from the in-game GUI:
| Rule | Default | Effect |
|---|---|---|
entityBlockRestore | off | Restores blocks destroyed by mobs (creeper/TNT/ghast explosions, enderman theft) after a set delay |
allowHostileSpawning | on | Whether hostile mobs can spawn in the region |
killHostileMobs | off | Instantly kills hostile mobs in the region (with animation + loot), including ones that wander in |
playerDamage | on | Master switch for all player damage — off makes players immune to everything |
allowPublicBlockBreaking | off | Lets non-members break blocks |
allowPublicInteraction | off | Lets non-members use blocks (chests, buttons, mechanisms, right-click placement) |
foodExhaustion | on | Whether players lose hunger/saturation — off keeps food full (eating & regen still work) |
[!NOTE] Spawn regions enable a safe-zone preset by default: no player damage, no hostile spawning, instant hostile death.
Файлы
private_area-0.7.7-forge-1.20.1.jar(67.10 MiB)
ОсновнойМетаданные
Канал релиза
Alpha
Номер версии
0.7.7-forge-1.20.1
Загрузчики
Forge
Версии игры
1.20.1
Загрузок
50
Дата публикации
19.06.2026
