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Моды/Preserved: Inferno
Preserved: Inferno

Preserved: Inferno

Enhances the "survival" aspect of Minecraft's gameplay. Core mod for the Preserved mod set.

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Все версииbeta-1.5.1

beta-1.5.1

Beta17.07.2026

Список изменений

Creeper Changes

  • Creeper explosion damage reduced by 25%
  • Entities damaged by a creeper will be inflicted with a new status effect: Fumigated
    • Fumigated will deal 1 non-lethal, true damage every 10 ticks
    • Fumigated will also apply the equivalent of the hunger effect
  • Fumigated effect duration starts at 30 seconds and scales inversely with distance
    • Minimum effect duration is 3 seconds
    • Minimum distance before duration falloff is applied is 0.5 blocks

The creeper changes that were introduced back in 1.2.3 have made creepers a point of high frustration due to their capability to one-shot heavily geared players. This change aims to keep creepers deadly via debilitation rather than having a one-shot kill.

Dynamite and Boom Boxes

  • Dynamite can be crafted using 2 gunpowder and 1 string
    • Can be thrown like most projectiles (eggs, snowballs)
    • Upon landing, it creates an explosion that destroys all blocks with less than 30 blast resistance in a 3x3x3 area around it
    • Has a throwing cooldown of 1 second
  • Boom boxes can be crafted using 6 planks, 1 slab, 1 tnt, and 1 string
    • Boom boxes can be loaded up with up to 4 dynamite
    • Upon ignition, it creates an explosion that destroys all blocks with less than 30 blast resistance
    • The radius of the explosion is increased by 1 block for each dynamite spent

Boom boxes have been introduced as another resource sink that allows players to easily gather mass amounts of building material.

Other Mob Changes

  • Zombies (and its variants) can no longer hit players through walls
  • Husks, parched, and strays no longer require sky access to spawn
  • Husks and parched will now spawn in badlands, eroded badlands, and wooded badlands
  • Strays will now spawn in frozen peaks, jagged peaks, snowy taiga, snowy slopes, grove, old growth grove, frozen river, frozen ocean, snowy beach, and frozen ocean biomes
  • Camel husks now require sand, red sand, or terracotta to spawn
  • Cave spiders will now apply 4 seconds of poison on easy mode
  • Increased blaze health from 30 → 40
  • Increased wither skeleton health from 25 → 40
  • Increased enderman health from 60 → 100
  • Endermen can now teleport outside of boats
  • Endermen will teleport upon entering a boat

Structure Changes

  • Removed shipwreck treasure diamond drops
  • Reduced shipwreck treasure rolls from 3-5 → 3-4
  • Reduced shipwreck treasure copper ingot drops from 1-5 → 2-3
  • Reduced shipwreck treasure emerald drops from 1-5 → 2-3
  • Moved shipwreck treasure lapis lazuli drops from nugget loot to main loot
  • Reduced shipwreck treasure lapis lazuli drops from 1-10 → 2-4
  • Reduced shipwreck treasure copper nugget drops from 1-10 → 2-4
  • Reduced shipwreck treasure gold nugget drops from 1-10 → 2-4
  • Reduced underground ruined portal generation chances from 50% → 25%
  • Increased biome specific ruined portal generation weight from 1 → 3
  • Changed ruined portal rolls from 4-8 → 6-7
  • Added 1-2 crying obsidian drops to ruined portal loot with a weight of 40
  • Removed ruined portal iron nugget drops
  • Reduced ruined portal gold nugget drops from 2-12 → 3-6
  • Reduced ruined portal glistering melon drops from 4-12 → 6-8
  • Reduced ruined portal golden carrot drops from 4-12 → 6-8
  • Changed buried treasure rolls from 5-8 → 6-7
  • Added 1-2 dynamite drops to buried treasure loot with a weight of 10
  • Increased buried treasure TNT weight from 5 → 10
  • Changed pillager outpost iron ingot drops to copper ingots
  • Igloos will always generate with a basement

Food Changes

  • Increased cooked porkchop saturation ratio from 0.7 → 0.8
  • Increased enchanted golden apple saturation ratio from 1 → 1.4
  • Increased golden apple saturation ratio from 1 → 1.4
  • Reduced golden carrot food points from 12 → 8
  • Reduced pumpkin pie saturation ratio from 1.4 → 1
  • Reduced rabbit stew saturation ratio from 1.4 → 1
  • Reduced suspicious stew saturation ratio from 1.4 → 1

Some food values have been changed to keep a clear distinction between midgame and endgame food items as well as balancing some overtuned food items.

Respawn Changes

  • Increased minimum hunger points upon respawning without a bed from 6 → 8
  • Increased minimum hunger points upon respawning with a bed from 10 → 12
  • Respawn health and hunger reductions now only apply on hard mode

Enchanting UI Changes

  • The enchanting table UI has undergone a major overhaul
    • All enchantments now have unique sprites, inspired by Minecraft Dungeons
    • UI has been extended allowing for more enchants to appear at one time
    • Most buttons have been moved around given the extra space

The enchanting system is going to receive systematic changes later down the road. This UI update is only the beginning for the enchanting system.

Miscellaneous Changes

  • Consuming honey will remove hunger and fumigated
  • Entities must not gain freezing ticks from 1 second before thawing out
  • Rhyolite (and its variants) can now be given to sulfur cubes
  • Dying will reset the player's insomnia counter to 2 days if it is above 2 days
  • Changed tripwire hook to require copper nugget instead of copper ingot
  • Changed crossbow to require copper ingot instead of iron ingot

Bug Fixes

  • Fixed endermen despawning when being moved to the overworld from another dimension
  • Fixed lava and milk bottles having longer drinking times than intended
  • Fixed honey dripping requiring a dripstone block instead of any block
  • Fixed iron golems that spawn at pillager outposts having less health than intended
  • Fixed levers dropping as pale oak hanging signs when broken

Файлы

inferno-fabric-26.2-beta-1.5.1.jar(10.24 MiB)
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Метаданные

Канал релиза

Beta

Номер версии

beta-1.5.1

Загрузчики

Fabric

Версии игры

26.2

Загрузок

24

Дата публикации

17.07.2026

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ID версии

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