
Pozitification
Adds crawling, sitting, lying down and other poses
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Pozitification v0.2.1 RELEASED!
[0.2.1] — 25.08.2026, 13:18
What's New?
- Fixed desynchronization between the lying body and the camera: removed the locked body yaw fix, which caused the camera to rotate independently from the model.
- When lying down, the body now follows the current vanilla player direction, so the camera, body, and head rotate in a coordinated manner.
- Removed forced yaw and pitch changes to the Camera object, which broke first-person and front-facing third-person views.
- Restored standard F5 behavior and vanilla camera collision handling via getMaxZoom.
- Preserved only the necessary positional camera adjustments for the low lying hitbox.
- Limited only the vertical head pitch in the render state to prevent the lying standing model from twisting the face underground.
- The sitting pose now automatically resets if the temporary seat entity disappears, the player was removed from it, or the seat failed to spawn.
- Fixed transition from sitting to crawling: the own seat entity is now properly removed first after successfully checking the mode.
- The allowUnsafe setting now actually permits using poses in water, rather than resetting it on the next server tick.
- The getUpOnBlockBreak setting now works for SIT and LIE_BACK: when losing support, the player exits these poses if the setting is enabled.
- Fixed jumping during CRAWL: brief loss of ground contact no longer resets the crawling mode.
- Exit by damage and manual exit no longer attempt to push the player into the ceiling: free space is now checked before restoring the full hitbox.
- Removed unused seat settings for lying and third-person camera pitch.
- HUD for the sitting pose is now determined via the synchronized SIT state, rather than the client-side instanceof SeatEntity, which does not work for networked vanilla ArmorStand.
- Fixed the body and seat falling into non-full blocks: height is now determined by the upper surface of the VoxelShape, rather than by the whole Y level.
- When entering SIT, CRAWL, and LIE_BACK, the player aligns with the actual surface beneath their feet; lower/upper slabs, stairs, carpets, snow layers, trapdoors, and modified partial blocks are now supported.
- Jumping and brief onGround loss during CRAWL no longer use the partial-block check as a reason to reset the mode.
Thanks for your support! If you find any errors, please let me know on Telegram: @kasper31, or under any post in the Telegram news channel @prostoimpery.
Файлы
pozitification-0.2.1.jar(110.10 KiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
0.2.1
Загрузчики
Fabric
Версии игры
26.2
Загрузок
167
Дата публикации
25.08.2026
