
Pool and Billiards
One of the most advanced open-source pool and billiards games for Minecraft Java Edition, featuring realistic physics, snooker, eight-ball, nine-ball, multiplayer, and AI opponents.
for Minecraft 1.21 and future versions
Список изменений
v1.3.2
This update adds a lightweight bot instant mode, mainly to make bot games more practical in multiplayer worlds. It also improves the settings menu and in-game documentation, adds support for dynamic ball radii in bot mode, and fixes several issues.
Main features
1. Bot improvements
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Added instant mode for games with the bot.
- In instant mode, the bot does not run shot simulations.
- This greatly reduces calculation load and is useful when lag is not desired, especially in multiplayer worlds.
- However, the bot may perform significantly worse in this mode.
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Added a multiplayer warning when setting up a game with the bot.
- If a multiplayer session is detected, the datapack warns that bot calculations may cause lag.
- The warning also provides a clickable option to enable instant mode.
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Added support for dynamic ball radii in bot mode.
- This feature is still experimental and testing is limited. Feedback is welcome.
- Smaller ball radii may have a higher likelihood of numerical errors.
2. Improved documentation and settings menu
- Drastically improved the in-game settings menu.
- Settings are now organized into subcategories, making them easier to locate and understand.
- Added and improved localization for many setting descriptions.
- Added a concise in-game user guide.
Fixes and adjustments
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Corrected the bot delay recommendation.
- The recommended delay is based on 10 force-spin combinations.
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Fixed an issue where “play with bot” could interfere with normal single-player mode.
- In some cases, the cue ball might not be given correctly in normal single-player games.
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Fixed a Eight-ball rule issue.
- When the table was open, failing to hit any object ball was not always identified as a foul.
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Added support for item-display tables in bot mode when the ball radius is set to
1250. -
Restricted bot games to whitelisted players when the settings whitelist is enabled.
- This helps prevent unintentional lag caused by bot games on shared servers.
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Adjusted reload behavior.
/reloadno longer force-resets the following settings:- allow cheat
- enable ball-spinning animation
- keep ongoing session
- These options are still enabled by default during initial installation.
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Small performance improvements.
- Reduced repeated command calls.
- Optimized the arctangent calculation.
