▶️ ЗАБЕРИ СВОИ 8 ПОДАРКОВ 🎁 ПРИ СОЗДАНИИ СВОЕГО МАЙНКРАФТ СЕРВЕРА
Моды/PoliticsMod
PoliticsMod

PoliticsMod

Turn Minecraft into a geopolitical simulator.

Оцените первым
184
1
Все версииPoliticsMod 0.2

PoliticsMod 0.2

Alpha06.06.2026

Список изменений

v0.2 - The Civilization Update

Infrastructure Blocks

  • Tax Block: Generates +50$ per economic cycle. Up to 4 blocks per chunk. Income is routed to the city treasury (if the chunk belongs to a city) or the country treasury directly.
  • Embassy: Links to a partner country via /politicsmod embassy link <country>. While not at war, each active embassy grants +100$ per cycle. Right-click the block to inspect its current link status and income. Now backed by a full BlockEntity that persists the link across restarts.
  • Radar Tower: Scans a 5-chunk radius every ~5 seconds. When enemies (players from countries at war) are detected, a warning is pushed to all online members via the HUD overlay. Alert fades automatically after 5 seconds.
  • Vault / Bank: Raises the country treasury cap by +10,000$ per vault placed. Right-click to inspect the vault's reserve and the current treasury limit. Now backed by a BlockEntity with its own reserve field — groundwork for future deposit mechanics.

Diplomacy System

  • War: Costs 500$ to declare; 10-minute cooldown between declarations. Enemies may break blocks on border chunks during wartime.
  • Alliance: Mutual PvP protection; allied players cannot damage each other.
  • Peace: Requires both sides to accept via a proposal/accept flow.
  • Surrender & Tribute: Losing country pays 20% of income per cycle to the victor. Tribute can be forgiven by the receiving country at any time.
  • Territory Purchase: Countries can make buy offers on foreign chunks; the owner accepts or rejects in-place.

Economy System

Automated financial cycle runs every ~8 minutes:

  • Tax Collection: Tax Block income collected and routed to city or country treasury.
  • Federal Tax: Deducted from each city and forwarded to the national treasury.
  • Territory Upkeep: -10$ per owned chunk charged each cycle.
  • Tribute Payments: Processed automatically between countries at war.
  • Embassy Bonuses: Applied per cycle (skipped if at war with the linked country).
  • Balance Cap: Capped at 10,000$ + (vaults × 10,000$).

City & Governance Expansion

  • Mayors: Leaders can appoint mayors per city via /politicsmod city setmayor. Mayors manage their city's expansion from the city treasury.
  • City Treasuries: Each city maintains its own balance, fed by Tax Block income and drained by city chunk claims.
  • Federal Tax Rate: Configurable 0–99% via /politicsmod tax federal <rate>. At ≥ 80%, mayors unlock the right to secede.
  • City Secession: A mayor under oppressive taxation can found a fully independent state via /politicsmod city secede, provided the city treasury holds ≥ 100$.

Territory & Player Protection

  • Block Protection: Block breaking is protected per chunk — only Citizens, Mayors, and Leaders of the owning country may build. Exception: enemies may break blocks on border chunks during wartime.
  • Container & Door Access: Interaction blocked for non-citizens on foreign territory at all times.
  • Friendly Fire: Disabled between allied countries.

HUD & Client Improvements

  • Radar HUD Alert: A new radar alert line added to the HUD overlay — ⚠ Radar: PlayerName shown in red for 5 seconds after detection. Replaces the old action-bar message with a proper client-side payload (SyncRadarPayload).
  • ClientPoliticsData: Radar data now flows through ClientPoliticsData, consistent with how country, city, and balance data is already handled.

Localization

  • Added 5 languages: German, French, Spanish, Polish, Ukrainian

Commands Added

CommandDescription
/politicsmod claim [city]Claim a single chunk (500$ country / 100$ city)
/politicsmod claim_radius [city]Claim a radius of chunks
/politicsmod invite / kickManage country members
/politicsmod setrole Assign Mayor or Citizen
/politicsmod infoFull country financial summary
/politicsmod tax federal <0-99>Set federal tax rate
/politicsmod tax infoShow city treasury breakdown
/politicsmod city setmayor / info / secedeCity management
/politicsmod embassy link / unlink / infoManage embassy links
/politicsmod diplomacy war / alliance / peace / surrenderDiplomacy actions
/politicsmod diplomacy tribute / cancelManage tribute obligations
/politicsmod territory offer / accept / reject / offersChunk trading
/politicsmod rename country Rename your country
/politicsmod pay Direct treasury transfer

Файлы

politicsmod-neoforge-1.21.1-0.2.jar(509.82 KiB)
Основной
Скачать

Метаданные

Канал релиза

Alpha

Номер версии

0.2

Загрузчики

NeoForge

Версии игры

1.21.1

Загрузок

28

Дата публикации

06.06.2026

Загрузил

ID версии

Главная