
Geopolitical
To power your Nations and the Core of Poli-Nation!
Список изменений
- Bug Fixes & Cleanup
Cleanup of Incorrect Command Duplicates // The incorrect alternative command /rebelion has been removed. A suspected /war duplicate was identified as a false positive, as the Brigadier framework automatically merges these.
Fixed a display error in the war GUI // An existing error in the display of surrender progress for the defending faction has been successfully corrected.
- System Improvements & GUI
Optimization of the claim request system // Village mayors can now request claims without an additional nation role. The /claim request command without a specific village name automatically assigns the chunk to the user’s own village instead of the parent nation.
Expansion of the Village Management Menu in the GUI // The menu under /nation gui now allows users to change village ranks, manage and kick members, and appoint new village mayors via a new, dedicated permission.
- System Reworks & Balancing (Mechanics)
Complete removal of the teleport feature // The /village tp command, the associated teleport permission, and the corresponding server configuration option have been completely removed from the mod.
Restructuring of the Capital City System // The /claim setcapital command has been removed. The capital city is now dynamically defined by the highest-ranked village (Capital City). From now on, losing a war requires the complete conquest of the entire village rather than just a single chunk.
Adjustment of Conquest and Surrender Logic // The war GUI displays the surrender progress live as a percentage. Villages no longer fall simply by losing the village center; they now also require the conquest of a rank-dependent, configurable chunk percentage (0% to 90%).
- Documentation
Update to the project documentation // The README file has been updated in all relevant sections (commands, mechanics, permissions table) and expanded to include new guides for the rebellion system and the village GUI.
