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Моды/Cobblemon: PokeRider
Cobblemon: PokeRider

Cobblemon: PokeRider

Experience modern Pokémon riding in Cobblemon 1.5.2 with animation-aware movement, realistic physics, and a wide range of features

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Все версииPokeRider 1.0.14

PokeRider 1.0.14

Release04.08.2026

Список изменений

PokeRider 1.0.14

Everything new since 1.0.10.

Added

  • Animation selector in the seat editor. A dropdown lets you preview your Pokémon in any of its animations — stand, walk, sleep, hover, fly, float, swim — so you can fit the seat against them without having to actually fly, swim or sleep to see them. It's preview only: nothing about the Pokémon changes, and it's released when you close the editor.
  • Auto posture. With piggyback selected, the rider now sits while on the ground — standing or walking — and lies down when flying or swimming, with a smooth transition. This fixes species whose ground animations raise their back enough to swallow a lying rider. If your base posture is "sitting", the button does nothing, and says so.
  • Bone rotation toggle. Makes the rider follow the rotation of the bone they're anchored to, for species whose animation moves enough that a rigid rider looks detached. Previously only reachable by hand-editing the config file.
  • CMDCam support. While a camera path is playing, PokeRider stops touching the camera entirely — no flight roll, no editor orbit. Your shots come out clean.

Changed

  • Stamina bar moved to the top right,
  • Default values are now the ones tuned in real play — seat positions for Fearow, Pelipper, Aerodactyl and Dragonite, lean for Charizard and Dragonite, and auto posture and bone rotation already enabled on the species where they've been confirmed to help.
    • If you already have a config file, your seat tuning is left alone. Only the two new toggles are adopted. The new seat values are for fresh installs.

Fixed

  • First-person camera roll could fail to appear when camera mods were installed. The margin deciding "this is first person" was half a block, and a mod that shifts the viewpoint slightly fell outside it, silently switching the roll off. The margin is now a full block and is adjustable (firstPersonCameraTolerance).
  • Updating the mod no longer overwrites your lean settings. Every version bump was re-applying adjustments that should only ever be adopted once, so any new release wiped that tuning even though nothing related had been touched.

Note

With CameraOverhaul installed, flight roll comes out stronger than configured: that mod adds its own turning roll on top of PokeRider's. It isn't compensated automatically because there's no "correct" amount to guess — lower cameraRollFactor to taste.

Файлы

PokeRider-1.0.14.jar(1.23 MiB)
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Метаданные

Канал релиза

Release

Номер версии

1.0.14

Загрузчики

Forge

Версии игры

1.20.1–1.20.6

Загрузок

15

Дата публикации

04.08.2026

Загрузил

ID версии

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