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Моды/Pocket Repose
Pocket Repose

Pocket Repose

Adds a bigger on the inside suitcase.

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Adds the Traveler's Suitcase block to Minecraft.

Unlock and climb inside the "bigger on the inside" suitcase.
Provides a Pocket Dimension that players can utilize and share.





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💼 The Traveler's Suitcase

Interact with a repaired Key to bind your dimension.
Sneak on an open suitcase to access your personal pocket dimension.
Build and utilize the area within however you see fit.

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🗝️ The Keystone

Craft, repair, and rename a broken key in order to unlock a suitcase and spawn a new pocket dimension.
Share Keystone names to allow other players to enter your private dimension from their own suitcase.

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🕳️ The Pocket Dimension

The pocket island is a safe space where mobs do not spawn.
Entering the suitcase will bring you to your very own pocket island, individual to your key's name.
Right-click anywhere inside a pocket dimension with a bone to change the players entry location.

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🪶 Capture Creatures

Simply right-click a mob with your suitcase to capture them.
While inside the pocket dimension you can change a mobs entry location with a lead.
Right-click a mob inside your pocket dimension with a key to release them.

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Traveller's Key

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Traveller's Suitcase

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Secret Barrel

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🧩 Compatibilities

This mod is singleplayer and multiplayer friendly.
Required on client and server if using on a server.
This is a Fabric mod, requiring Fabric API.

If using Sinytra Connector (Forge), reload your world after entring a pocket dimension for the first time to avoid bugs.



📟 Commands

Set Captured Mobs Entry Point: Must be in a pocket dimension
/pocketRepose setMobEntry

Set Player Entry Point: Must be in a pocket dimension
/pocketRepose setPlayerEntry

Reset Player Entry Point: Can be anywhere
/pocketRepose resetPlayerEntry

List Pocket Dimensions: Must be an OP
/pocketRepose listDimensions

Capture Mob Blacklist: Must be an OP
/pocketRepose MobBlacklist add/remove/list/clear

Can Capture Hostile Mobs: Must be an OP
/pocketRepose canCaptureHostile true/false (default false)

Spawn Pocket Island: Must be an OP
/pocketRepose spawnIsland true/false (default true)
If true, the pocket island will spawn when binding a new key.
If false, when binding a new key a grass block will spawn in place of the island.

Allow Recursion: Must be an OP
/pocketRepose allowRecursion true/false (default true)
Allows suitcases to work inside other suitcases.
Suitcases with the same will not work within a dimension of the same name.



Q&A

Q: How do you enter a suitcase?
A: Craft a key and suitcase, rename the key in an anvil, right click the key, right click the suitcase with the key, then finaly sneak to enter.

Q: How are the pocket dimensions handled?
A: Pocket dimensions are linked to the keys, not the suitcases. Every time a key is renamed and bound, a new dimension is created under that specific name.
Names can be shared or kept secret.

Q: What if my suitcase and key are destroyed?
A: Make a new key and rename it with the original name. Pocket dimensions cannot be lost.



🚧 Known Issues

Occasional teleport errors when attempting to leave if a player is carrying multiple suitcases with the same name as the dimension you are in.

Совместимость

Minecraft: Java Edition

1.21.x1.20.x

Платформы

Поддерживаемые окружения

Клиент и сервер

Создатели

Детали

Лицензия:MIT
Опубликован:1 год назад
Обновлён:3 месяца назад
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