
PlayerTimer
This project adds a timer, which can be started by the player or by a commandblock. The timer is unique to the player and each player can have their own timer running. It is a server-side only installation for running minigames and timed challenges.
Оцените первым
155
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Список изменений
Changelog
All notable changes to PlayerTimer Fabric will be documented in this file.
1.4.0 - Minecraft 26.2
- Updated Fabric target to Minecraft 26.2
- Updated Fabric Loader requirement to 0.19.3 or newer
- Updated Fabric API dependency to 0.153.0+26.2
- Confirmed the Fabric module builds against the Minecraft 26.2 dependency set
26.1.x-1.2
- Timers are now persistent across server restarts and crashes
- Added admin commands (clear, clearall) gated behind op level 2
- Moved timer logic into
PlayerTimerdomain model - Replaced anemic setters with domain operations (start, pause, resume, stop, reset)
- Introduced
TimerOperationResultenum replacing exception-based control flow - Extracted
PlayerTimerCommandclass fromPlayerTimerMod - Added
TimerStorefor JSON persistence via Gson - Added periodic auto-save and save-on-state-change
- Consistent command source messaging via
TimerCommandContext - Player disconnect now removes timer from memory and triggers a save
26.1.x-1.1
- Added coloured timer support
- Added optional colour arguments to timer start commands
26.1.x-1.0
- Initial Fabric release
- Ported PlayerTimer from Paper to Fabric
- Added per-player timers
- Added countdown and countup modes
- Added timer state system
- Added visibility system
- Added Brigadier command support
- Added command block compatibility
- Added duration parsing with multiple formats
- Added action bar timer display
- Added countdown completion sounds
- Added Java 25 support
- Refactored timer logic into
PlayerTimerService
Файлы
playertimer-fabric-1.4.0.jar(84.87 KiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
1.4.0
Загрузчики
Fabric
Версии игры
26.2
Загрузок
94
Дата публикации
26.06.2026
