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Моды/PlayerDataSync
PlayerDataSync

PlayerDataSync

Seamless Cross-Server Player Data Synchronization​

978
8
Все версииPlayerDataSync 26.4-BETA

PlayerDataSync 26.4-BETA

Beta4 дн. назад

Список изменений

[26.4-BETA] - 2026-04-12

Added

  • Storage Migrator: Added a powerful tool to move data between any supported database backend (MySQL, MariaDB, PostgreSQL, MongoDB).
  • Zipped Backup System: Added /pds backup export/import for portable data management and safety.
  • Legacy Migration Support: Added specialized support to migrate data from the old PlayerDataSync version to the new Reloaded format.
  • Vault Economy Sync: Full synchronization for player balances across the network.
  • Advanced Sync Features: Added support for Persistent Data Containers (PDC), modern Attributes, Statistics, and Advancements.
  • Auto-Save System: Automated background saving of all online players to prevent data loss on server crashes.
  • Exclusion System: Added blacklists for specific worlds and items (by material) to prevent them from being synchronized.
  • Management Commands: Added /pds reload for hot-reloading connections and /pds migrate for data transfers.
  • Real-time Feedback: Configurable chat messages for players during synchronization events.
  • Debug Mode: Detailed logging for easier troubleshooting in complex environments.

Changed

  • Modernized Version Support: Dropped legacy support for Minecraft 1.8 through 1.19. Now exclusively supporting 1.20, 1.21, and 26.1+.
  • Massive Performance Boost:
    • Integrated GZIP Compression for serialized data, reducing storage size and network load by up to 90%.
    • Introduced Dedicated Thread Pools for all database I/O to ensure the main server thread is NEVER blocked.
    • Added Inventory Hashing to skip redundant database writes if data hasn't changed.
  • Simplified Architecture: Refactored the core logic into a cleaner multi-module system.
  • Banner: Updated the startup console banner for a premium look.

Fixed

  • Fixed internal Attribute constant name changes between 1.20 and 1.21.
  • Fixed NoClassDefFoundError occurring when specific version modules were missing.
  • Fixed thread safety issues in MongoDB and SQL storage handlers.
  • Fixed reflection issues for PersistentDataContainer compatibility across 1.20/1.21.

Файлы

PlayerDataSyncReloaded-26.4-BETA.jar(5.56 MiB)
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Метаданные

Канал релиза

Beta

Номер версии

26.4-BETA

Загрузчики

Bukkit
Folia
Paper
Purpur
Spigot

Версии игры

1.20–26.1.2

Загрузок

11

Дата публикации

4 дн. назад

Загрузил

ID версии

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