
PlayerDataSync
Seamless Cross-Server Player Data Synchronization
Оцените первым
1.7K
10
Список изменений
[26.5.1-Release] - 2026-05-01
Fixed
- Thread Safety: Resolved
IllegalStateExceptionon Paper/Purpur servers wherePlayerDataSaveEventwas incorrectly triggered on the main thread while marked as an asynchronous event. Both Save and Load events are now synchronous to ensure full compatibility with the Bukkit threading model.
Файлы
PlayerDataSyncReloaded-26.5.1-Release.jar(5.57 MiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
26.5.1-Release
Загрузчики
BukkitFoliaPaperPurpurSpigot
Версии игры
1.20–26.1.2
Загрузок
22
Дата публикации
01.05.2026
