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Моды/PlayerDataSync
PlayerDataSync

PlayerDataSync

Плагин PlayerDataSync синхронизирует данные игроков между серверами Minecraft: инвентарь, опыт, здоровье и многое другое. Узнайте, как настроить и использовать.

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Все версииPlayerDataSync 26.8-ALPHA

PlayerDataSync 26.8-ALPHA

Alpha30.07.2026

Список изменений

⚠️ Alpha. Everything below compiles and is code-reviewed, but the economy fix, the new location teleport and the Redis live sync have not been exercised against a running server with Vault, Redis or a real multi-server setup. Test on staging before production.

Fixed

  • Dead config toggles: sync.attributes, sync.pdc and sync.flight were declared in config.yml but never evaluated — switching them off did nothing. Same bug class as the economy fix in 26.7.
  • Item exclusions on Fabric: exclusions.items was stored and never read, so excluded items synced anyway. Both minecraft:diamond and the Bukkit-style DIAMOND spelling are accepted.

Added

  • Location sync now actually works. The position was previously captured and written to storage but never restored — no teleport existed anywhere in the plugin. Joining players are now teleported to their stored position.
    • Guarded by sync.location, which defaults to false. It only works when the destination server has a world of the same name, and turning it on by default would have started teleporting players on upgrade.
    • If the world is missing, the restore is skipped with a warning instead of dropping the player somewhere wrong.
  • Redis live sync completed. The subscribe handler parsed the incoming UUID and then did nothing — publishing worked, but no server ever acted on it. Receiving servers now reload that player if they are online locally. Messages carry a per-server node ID so a server ignores its own publishes rather than reloading over the save it just made.
  • Config support for Fabric. Fabric previously returned hardcoded defaults for every config lookup, so no sync.* toggle worked at all. A playerdatasync.properties file is now generated in the Fabric config directory, using the same keys as the Bukkit config. Storage settings are read from it too, instead of the previously hardcoded (and non-functional) SQLite database.
  • More data synced on Fabric (MC 26.x): Ender Chest, potion effects and attributes.

Known issues

  • Fabric is not at parity with Paper. Advancements and statistics are not synced on any Fabric version. The 1.20 and 1.21 modules also still lack Ender Chest, potion effects and attributes — only 26.x gained those. Planned for 26.8-BETA.
  • On Fabric, use MariaDB, PostgreSQL or MongoDB. The MySQL driver is not bundled and mod loaders do not provide one. SQLite is not supported on any platform.
  • Forge is not built — ForgeGradle does not support Gradle 9, which the MC 26.x toolchain requires.

Файлы

PlayerDataSyncReloaded-26.8-ALPHA.jar(5.65 MiB)
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Метаданные

Канал релиза

Alpha

Номер версии

26.8-ALPHA

Загрузчики

Bukkit
Fabric
Folia
Forge
Paper
Purpur
Spigot
Velocity

Версии игры

1.20–26.2

Загрузок

303

Дата публикации

30.07.2026

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ID версии

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