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Моды/PlayerBatch
PlayerBatch

PlayerBatch

PlayerBatch is a Minecraft mod by W4Whiskers that depends on Carpet and allows you to summon multiple bot players at once. It supports up to 256 bots by default, with the limit configurable in the config files.

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Все версииPlayerBatch 2.0.1

PlayerBatch 2.0.1

Release3 нед. назад

Список изменений

Changelog

All notable changes to PlayerBatch are documented here in a simple human-readable format.

This changelog is intentionally focused on how the mod evolved, especially from the early "just summon a lot of bots" phase into the more feature-rich versions.

PlayerBatch-2.0.1-mc1.21.11

Current modern release line.

  • Cleaned up the public command system around the newer /pb command layout
  • Added clearer grouping for spawning, selection, kits, presets, testing, and utility actions
  • Added /pb cancel to stop queued summon work
  • Added the dense formation for tightly packed bot crowds
  • Added support for -blocks{...} so bots can be given starting blocks explicitly instead of receiving hidden free blocks
  • Added better test coverage commands, including broader all-in-one testing flows
  • Refreshed README / Modrinth page copy and synced docs with the newer command structure

PlayerBatch-2.0.0

The point where PlayerBatch stopped being just a bulk spawner and started becoming a real bot-control mod.

  • Added much broader bot testing tools
  • Added movement and pathing test commands
  • Added healing tests and safer test routing behavior
  • Added combat pathing groundwork
  • Added terrain interaction logic for harder situations
  • Added staged combat block-breaking support
  • Improved debug traces and pickup/pathing behavior
  • Started pushing the mod toward real PvP and AI-driven control instead of only mass spawning

PlayerBatch-1.3.x

The extension and structure phase.

  • Added the PlayerBatch extension runtime API
  • Wired executable extension hooks into the mod
  • Renamed and cleaned up package / namespace structure
  • Improved internal organization so future add-ons and integrations were easier to build

PlayerBatch-1.2.x

The quality-of-life and control phase.

  • Added the look command so bots could orient toward targets
  • Added more formation support, including filled_circle
  • Fixed fixtags behavior so it properly scanned the server player list
  • Improved documentation and general project structure

PlayerBatch-1.1.x

The "more than just one command" phase.

  • Expanded command behavior beyond the earliest summon-only flow
  • Started introducing formations and more intentional control features
  • Improved usability for repeated testing setups

PlayerBatch-1.0.x

The very basic beginning.

At this stage, PlayerBatch was mostly about one thing:

  • summon a lot of fake players quickly

This was the phase where the mod was intentionally simple and lightweight:

  • bulk bot spawning was the core feature
  • fake players were created through Carpet
  • there were very few extra control systems
  • no polished AI layer
  • no modern command structure
  • no kits / presets / advanced testing flow yet

This is the version era for: "I just want to spawn a ton of bots fast."

Notes

  • Versions above are grouped by feature era, not by every single internal micro-change.
  • If needed later, this file can be expanded into a stricter per-version release log.

Файлы

PlayerBatch-2.0.1-mc1.21.11.jar(208.51 KiB)
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Метаданные

Канал релиза

Release

Номер версии

2.0.1

Загрузчики

Fabric

Версии игры

1.21.11

Загрузок

112

Дата публикации

3 нед. назад

Загрузил

ID версии

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