
Plants & Zombies
A Plants Vs. Zombies mod for Minecraft
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Список изменений
- Added Doom-Shroom
- Found in Basalt Deltas and in Bastion treasure chests.
- Added Sea-Shroom
- Found in oceans and rivers and from fishing.
- Added Ducky Tube
- Makes the user float in water while equipped.
- Browncoats and Newspaper Zombies can spawn in lakes and oceans with the Ducky Tube.
- Zombies with Ducky Tubes spawn more often while it's raining.
- Added Watering Can
- Can be obtained from a level 3 farmer or from fishing.
- Added Solar Battery
- Currently not obtainable outside of Creative mode.
- Can store sun items and automatically picks up sun from plants.
- Can be used for sun-based plant interactions.
- Plants now required water to grow.
- Plants can be watered with Rain, Water Bottles, Water Buckets or Watering Cans.
- Water Buckets and the Watering Can will reduce the amount of sun needed when the Plant wakes up.
- Adjusted projectile firing logic for Plants and Zombies.
- Wild plants will only be aggro'd towards zombies by default, not other enemies.
- Wild Scaredy Shrooms now hide from the player.
- Plant explosions and other attacks from tamed plants will not damage the owner. If
coopPlantingis eabled this extends to other players as well. - Adjusted spawn rates.
Technical Changes
- Leader Zombies can no longer spawn leaders as reinforcements.
- Added configuration options.
coopPlanting– When enabled, other players can dig up and interact with other players' plants.playerCreditForPlantKills– When enabled, mobs killed by tamed plants will drop exp and player only drops.sunCostTamingThreshold– Sun cost at which plants become significantly harder to tame. Plants with sun cost >= this value will have the lowest taming probability.coffeeBuffDuration– How many ticks the coffee buff lasts.sunCost– A list of entity ids paired with an integer amount.seedGrowTime– The base time for growing seeds.extraGrowTimePerSun– Extra time per sunCost that is added to the base time.zenPotTimeReduction– This value is multiplied by the final growth time when plants are zen potted. (1.0 = 100% reduction in sleep needed, aka no sleep.)hydrationSunReduction– When the plant has received water from a watering can or water bucket, this value will reduce the amount of sun needed to receive seeds when a plant wakes up. (1.0 = 100% reduction in sun needed (minimum of 1))plantPotDamageReduction– Amount of enemy damage that is reduced when planted in any plant pot. (1.0 = negate 100% of enemy damage.)plantCooldownEnabled– Toggle for cooldown when plaing plants.solarBatteryMax– Maximum amount of sun that can be stored in the battery.
- Removed SeedPacket Component.
- Added StoredSun item component. Used by Solar Battery.
- Added StoredWater item component. Used by Watering Can.
- Added SunCost item component.
Файлы
plants-and-zombies-1.4.jar(4.98 MiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
1.4
Загрузчики
Fabric
Версии игры
26.1–26.1.2
Загрузок
5.4K
Дата публикации
09.05.2026
