
Список изменений
Pixel Painter 1.2.0 Changelog Added Added support for painting with the vanilla Brush. Added paint size cycling with 3 sizes: 1 pixel 3x3 / 9 pixels 5x5 / 25 pixels Added a configurable keybind for changing paint size. Default: middle mouse button Found under Controls -> Pixel Painter -> Cycle Paint Size Added bucket fill painting. Hold a Bucket in the offhand and dye in the main hand. Right-click to flood fill connected paint areas, like a paint program. Added mirror painting for vehicles and contraptions. Hold a Glass Pane in the offhand. Sneak-right-click paint to copy one side. Right-click the opposite side to paste it mirrored automatically. Added White Wool cleaning. Hold White Wool in the offhand and sneak-right-click paint to erase a full painted face or panel. Includes cleaning sound and water particle feedback. Added better support for painting on: Create contraptions Create Aeronautics vehicles/entities Create Copycats blocks Create Big Cannons contraption-style surfaces Changed Painting now uses the vanilla Brush instead of Pixel Painter’s old custom brushes. Brush size is now controlled by the paint size keybind instead of separate brush items. The old Paintbrush and Large Paintbrush are retired from normal use. Old custom brush recipes were removed. Horsehair is no longer dropped or needed. Fixed Fixed painting not working properly on Aeronautics entities. Fixed mirror painting alignment so you no longer need to click the exact matching spot. Fixed mirror painting on Copycat blocks, slopes, and slope layers. Fixed mirrored slope paint sometimes appearing as thin lines. Fixed paint floating above stairs, slopes, and some Copycat block surfaces. Fixed paint/cleaning behavior across entities, walls, easels, contraptions, and Aeronautics surfaces. Fixed a creative inventory crash in some modpacks after retiring the old brush items.
