
PathWeaver
Mob pathfinding runs on the server thread and causes tick spikes. PathWeaver moves it to spare CPU cores: mean tick roughly halved with 1024 mobs, worst-1% ticks down 55-61%. Server-side, clients need nothing. Read the warning before installing.
PathWeaver 0.1.2 — async on by default
Список изменений
Async is now ON BY DEFAULT (opt-out alpha — disable any time with asyncEnabled=false). Bundles the two biggest v0.2 fixes: (1) query-only createPath calls (reachability checks like canReachPos) now stay SYNCHRONOUS and are no longer force-moved; (2) the compatibility scanner is now FAIL-CLOSED — it keeps async off for any mob whose pathfinding it can't prove safe (so in standard Fabric content-registry packs, Walk/Swim stay on vanilla — safe by default). Exact Walk+Swim only; Fly/Amphibious/custom stay sync. Persisted asyncEnabled=false is preserved on upgrade. Still an experimental alpha — expect bugs, keep backups; no proven net-MSPT-speedup or vanilla-equivalence claim.
