NEW: Boost performance by only rendering special tile entities once instead of twice per frame (e.g beacons)
NEW: Boost performance by unloading tile entities quicker
NEW: Boost performance by optimizing adding normals to vertex formats
NEW: Boost performance by reducing allocations in EnumFacing
NEW: Fix vanilla log spam with Util class
NEW: Fix vanilla texture manager memory leak
NEW: Fix vanilla enchantment memory leak
NEW: Fix vanilla server list from buffering
NEW: Fix vanilla light initializing too early
NEW: Fix vanilla bug where invalid tile entities try to render
NEW: Fix vanilla bug where entities don't render at certain camera angles below Y=0 and above Y=255
NEW: Fix vanilla bug where spaces are not trimmed in server address fields
NEW: Fix vanilla bug where the pumpkin overlay shows in spectator mode
NEW: Decrease startup time significantly by com✨g part of FML mod loading asynchronously
NEW: Decrease startup time by replacing unnecessary regexes during mod loading
NEW: Decrease startup time by skipping first baking in ModelLoader
NEW: Boost performance by switching some Forge internals over to FastUtil
NEW: Boost performance by improving insertion into Forge's inventory wrappers
NEW: Boost performance of Forge's block state implementation
NEW: Add micro-optimization in the FML registry
NEW: Reduce memory usage of Forge model transformations
NEW: Fix OBJModel-related Forge memory leaks
NEW: Fix Forge bug by skipping fatal models
NEW: "Entrypoint Caching" feature
NEW: Compact LUT Tables / Fast Math (replaces BetterFPS / OptiFine Fast Math)
NEW: Add toggle for cacti in "1.12 Farm Selection Boxes"
NEW: New experimental option to improve head rendering by removing black pixels ("Improved Skin Rendering")
NEW: Add "Background to Book GUI"
NEW: Add "Flying FOV" to "FOV Modifier"
MISC: Add toggle for "Vanilla Held Item Lighting"
MISC: Add deprecation info and descriptions in Deprecated category to clarify why features are removed
FIX: Fix compatibility with CensoredASM
FIX: Remove item cull face mixin in 1.12
FIX: Make "Resource Exploit Fix" not do any extra validation other than detecting the exploit
FIX: Remove "Disable Unpickable Grounded Arrows" (the option never worked)
FIX: Fix "Compact Chat" scrolling
FIX: Fix entity outline compatibility with "Entity Culling"
FIX: Fix "HUDCaching" issues with vignette and crosshair color
FIX: Make "Tile Entity Render Distance" depend on the toggle
FIX: Fix "FOV Modifier" with high speed or slowness

PolyPatcher - это форк знаменитого Patcher от Sk1erLLC, который исправляет баги ванильного Майнкрафт, добавляет кучу улучшений качества жизни и повышает производительность. Мод создан для Forge на версиях 1.8.9 и 1.12.2 и использует OneConfig вместо Essential. Он решает проблемы, которые мучают игроков годами: от неправильного освещения предметов до лагов в чате и тормозов на слабых ПК. Если вы играете на старых версиях, это must-have.