
This datapack will add an unique mechanic to swords, which is a Parry!
Unlike shield, you don't have to hold right click to block. Instead, you have to time it correctly to blocked any source of damage. It will not damage your item while parrying, and it will not have a cooldown when it got hit by a heavy blow
Look on the Bottom to see how they work
How to use a Parry?
Right-Click with your swords, and it will perform a block or parry !use parry
Reminder: While having shield, or putting any items in your offhand will disabled the Parry option
Succeed Parry:
!success parry
When Successfully parried an attack:
- Attacker will gain "Parried Debuff" (can't attack & parry, and slowed) for 1s
- If you parried a projectile, it can reflected where you facing at
- Set Cooldown depending how much damage it took
- Example:
Zombie dealt 4 damage to your parry, grabs that damage into tick as cooldown. so 4 ticks means 0.2s cooldown (1 tick = 0.05s). Higher Damage = Longer Cooldown
- Example:
Failed Parry
!fail parry
When Failed or Accidently used a parry:
- Gain "Failed Debuff" (can't attack and slowed) for 1s
- Set Cooldown for 3s + 0.1s if you keep failing
Thats all of the parry uses you can do. There's more of this stuff on Guide Option (in-game), you can check it out
There's also more that can upgrade or boost the parry, Which is an Enchantment
Enchantments
[Buff Parry] (Common Enchant)
-
Swift Parry:
- Gain Movement Speed and Efficiency Buff
- [Incompatible Enchant] Raging Parry & Defensive Parry
-
Raging Parry:
- Gain Attack Damage, Speed, and Knockback Buff
- [Incompatible Enchant] Swift Parry & Defensive Parry
-
(New) Defensive Parry:
- Gain Resistance effect, Armor and Toughness, but also Reduce Attack Speed & Knockback, and Movement Speed
- [Incompatible Enchant] Swift Parry & Raging Parry
[Unique Parry] (Rare Enchant)
-
Countered:
- Reflect 50% Damage Blocked Back to Owner (5s Cooldown per opponent)
- Failing will damage you based of your Max Health
- [Reminder] Some mobs have lower chance to proc
- [Incompatible Enchant] Stunning
-
Stunning:
- Stuns the Attacker for 2s (5s Cooldown per opponent)
- Stun Yourself based of parry cooldown duration on fail
- [Special Move] Parrying an explosion causes to stun everyone in range (20s Cooldown)
- [Reminder] Some mobs have lower chance to proc
- [Incompatible Enchant] Countered
"Buff Parry" are mostly found anywhere. Enchant table, Trading, etc.
"Unique Parry" can be only found in Loots and Treasure
So, you don't like some of this cooldown and requirement? well you can actually change them.
Press "G" (or what keybind you set on quick act) to open the option dialog, and go to the settings (or call it config i guess)
