
Pages of Atlas
Minecraft Fabric mod that enables ultra-high-resolution resource packs by transparently distributing oversized texture atlases across multiple physical atlas pages.
Список изменений
Pages of Atlas 0.3.2
Initial public release of Pages of Atlas.
Pages of Atlas enables oversized Minecraft texture atlases to be distributed across multiple physical GPU texture pages, allowing high-resolution resource packs to exceed the maximum dimensions of a single GPU texture.
Features
- Multi-page texture atlas rendering
- Transparent physical atlas-page routing
- Support for oversized high-resolution resource packs
- Sodium compatibility
- Iris shader compatibility
- Continuity connected-texture (CTM) compatibility
- Multi-page LabPBR terrain rendering
- Solid, cutout, and translucent block rendering
- Block-item rendering across atlas pages
- Client-side only — no server installation required
- Resource-pack agnostic — no pack-specific modifications required
Tested With
- Minecraft 26.2
- Fabric
- Patrix 256x
- Complementary shaders with SEUSPBR/LabPBR
- BSL shaders
- Sodium
- Iris
- Continuity
0.3.2 Changes
- Added official Pages of Atlas branding and mod icon
- Updated mod metadata and documentation
- Removed remaining legacy SplitAtlas terminology
- Removed development/debugging instrumentation from the release build
- Cleaned development backup files from the source tree
Known Limitations
Pages of Atlas works around the GPU's maximum single-texture dimension; it does not eliminate VRAM or memory-bandwidth requirements.
Extremely high-resolution resource packs can still consume substantial GPU memory. PBR-enabled resource packs are particularly demanding because normal/specular companion textures significantly increase memory usage.
Lower-VRAM GPUs may therefore experience substantial performance degradation with high-resolution PBR configurations.
Feedback & Bug Reports
Pages of Atlas is under active development. Compatibility reports for different GPUs, resource packs, Sodium/Iris versions, and shader packs are welcome.
When reporting rendering issues, please include your GPU, resource pack and resolution, shader pack, relevant rendering mods, and Minecraft log.
