
Pages of Atlas
Minecraft Fabric mod that enables ultra-high-resolution resource packs by transparently distributing oversized texture atlases across multiple physical atlas pages.
Список изменений
This release focuses on reducing unnecessary GPU memory usage when Pages of Atlas is installed but its additional atlas resources are not required. What's changed
Added true passthrough behavior when Minecraft's block atlas fits without paging
Prevents unnecessary Pages of Atlas render hooks when atlas splitting is inactive
Prevents overflow PBR textures from being allocated when Iris PBR atlases are not active
Uses Iris's actual runtime PBR atlas state instead of inferring PBR usage from shader source
Preserves full multi-page PBR support when normal/specular atlases are actually active
VRAM optimization
Previous builds could allocate normal and specular companion textures for overflow atlas pages even when PBR was disabled.
With a four-page 16384x16384 atlas, this could represent several gigabytes of unnecessary GPU texture allocation.
0.3.7 now keeps those overflow PBR resources dormant unless Iris has actually created native PBR atlases. Validated behavior Atlas fits natively
Pages of Atlas remains effectively dormant and does not create overflow atlas resources. Atlas requires splitting, PBR disabled
Pages of Atlas creates only the required diffuse overflow pages.
No overflow normal/specular textures are allocated. Atlas requires splitting, PBR enabled
Pages of Atlas automatically detects Iris's active PBR atlases and builds matching overflow normal/specular pages. Compatibility
The PBR behavior introduced in 0.3.6 remains intact when PBR is active.
This release is particularly useful for users who previously observed unexpectedly high VRAM usage simply from having Pages of Atlas installed.
