
Pages of Atlas
Minecraft Fabric mod that enables ultra-high-resolution resource packs by transparently distributing oversized texture atlases across multiple physical atlas pages.
Список изменений
This release significantly improves compatibility with shader packs and Minecraft's texture filtering options when using high-resolution resource packs across multiple physical atlas pages. What's changed
Improved shader compatibility with Iris + Sodium terrain rendering
Added correct routing for implicit, explicit LOD, and gradient-based texture sampling
Improved compatibility with Minecraft texture filtering
Added anisotropic-filter-aware atlas padding
Fixed texture bleeding and incorrect neighboring-texture sampling
Fixed terrain texture blending and texture changes while moving
Added shader sampler alias routing for shader packs using custom filtering functions
Added Bliss-specific POM diffuse routing
Improved PBR normal and specular texture routing across physical atlas pages
Preserved shader-pack POM and derivative behavior while routing diffuse textures through Pages of Atlas
Improved compatibility with Solas, Photon, Complementary, Bliss, and other Iris shader packs
Tested
Primary testing included:
Solas
Photon
Complementary
Bliss
BSL
Additional shader packs were also tested with generally good compatibility.
Testing was performed with high-resolution Patrix resource packs on both older and newer AMD hardware, including Radeon RX 7800 XT. Notes
Pages of Atlas remains focused on allowing high-resolution Minecraft resource packs to exceed the normal single-atlas GPU texture-size limitation by distributing block textures across multiple physical atlas pages.
Shader compatibility is still dependent on how individual shader packs sample Minecraft's terrain atlas. Less common shader packs with unusual sampling implementations may still require additional compatibility work.
