Fabric 2.0
UPDATED to Minecraft 26.1.2
Updated to Patrix release Version 88
- added golden dandelion
- added nautilus
- added all nautilus armors
- various changes & fixes
*some baby mobs are still broken
See Patrix resource pack v88 for other info
Updated Mods:
All mods updated to latest (compatible) 26.1.2 version at time of publishing
Fabric Loader updated to 0.19.2
Resurce Packs:
- REMOVED Fast Better Grass (BetterGrassify does all and more)
- Fresh Animations 1.10.4 -> 1.10.5 (Beta)
Shaders
- Photon updated to 1.3b
- Photon GAMS has been updated to include latest Photon release features by Miclus, massive thanks for allowing us to include this fork of the shader (set as default in game) and also to the Photon modding community for all the great work you do to keep this shader current!
- Updated BSL from 10.1.1 to 10.1.3
- Updated Solas to v3.6 ( Still no fix for New copper chests, copper golems etc STILL seem to lack specular for labpbr packs for now, reported in Solas Discord, still awaiting action.)
- Some other shader have updated Dev versions but cannot be included here yet, check their individual GitHub.
Any problems with Bliss, try downloading the latest "Unstable" version from GitHub, many features added and fixed, but not able to include this until they release. Also suggest trying out Eclipse (an edit of Bliss) which has some great new features added like glowing ores (settings file "Eclipse-Shader-Unstable.zip.txt" is included, just change the name to match what you download from GitHub, sorry, but until Merlin1809 publishes on Modrinth, it's Github for now)
- SEUS PTGI HRR Test 2.1 GFME settings included but not the shader.
(THIS IS A SETTINGS FILE ONLY, YOU NEED TO FOLLOW GFME INSTRUCTIONS TO CREATE THE ACTUAL SHADER FILE)
KNOWN ISSUES - trying to find long term solutions
MipMaps have been increased to 3, if you update to 128x paid pack, setting this to 4 will crash you (3 is max setting for now).
Minecraft has added Anisotropic Filtering natively so this has been activated and tested, any problems, turn this OFF first
...And also the existing issues:
- with animatica/More Mcmeta mod loaded, animations work for Warden & Iron Golem but specular and normals are off for these mobs only. Temp fix, removed animation mods, if you prefer to have the 2 x mob animations, add animatica/MoreMcMeta (whichever you chose to use)
- biome specific colour tints not working for block.properties, Polytone tests did not work out, sorry, We still hope an alternative will present itself some day!