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Моды/Outline N' Stuff - Enchantments
Outline N' Stuff - Enchantments

Outline N' Stuff - Enchantments

Client-side glowing outlines and enchant runes on enchanted items, with per-item colors and rarity tiers. Shader-compatible. Modpack Compatible. NeoForge & Fabric.

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Все версии→Outline N' Stuff 2.4.2

Outline N' Stuff 2.4.2

Release14.08.2026

Список изменений

v2.4.2 — Outline N' Stuff

The biggest update so far: the mod now runs on Fabric, it's massively faster, the config menu has been rebuilt, and it comes with a new name — plus a long list of fixes.

✨ Added

  • Fabric support. The mod now runs on Fabric 1.21.1, with the same features and the same look as the NeoForge build.
  • One single jar for both loaders. No more picking the right file — the same download works on NeoForge and Fabric. (Each loader picks its own build from inside the jar, so you'll see an extra "bundle" line in your mod list.)
  • Now on Modrinth, alongside CurseForge.
  • Settings that used to be command-only are now in the menu, including the held-item whitelist (one click to add what you're holding) and the occlusion options.

⚡ Performance

  • The mod costs about 4× less on the render thread, with pixel-identical output. Measured two independent ways (internal probe −76 %, and a spark profile going from 21.6 % to 9.2 % of the render thread) — expect roughly +14 to +20 % FPS depending on the scene.
  • Wall-occlusion checks are now cached, so busy scenes with many outlined items cost less.

🔧 Changed

  • New name: Actions N' Stuff
  • The config menu is now a tabbed side panel. No more single endless scrolling column that overflowed at high GUI scale — each tab fits on screen, and toggling an option no longer throws you back to the top.
  • The panel width now adapts to your screen (it used to be fixed, covering half the screen at GUI scale 4 — which defeated the point of a side panel: keeping your weapon visible while tuning).
  • The menu keybind moved to G (K was already taken by Iris), and the header now shows the key you actually have bound, so it can't go stale after a rebind.
  • Advanced tabs (Occlusion, Debug) are hidden by default, unlocked with /astoutline debug true.
  • Sliders show sensible values instead of things like ring px: 13.0705.

🐛 Fixed

  • Your held weapon's outline is no longer cut when you walk close to a wall. It stays in the foreground, as it already did under shaders.
  • Enchanted items in the world are no longer visible through walls (without shaders) — dropped items, item frames, and weapons held by mobs are properly hidden again.
  • …and it now holds at any distance.
  • Modded cosmetic layers (quivers, capes) no longer show through walls.

🤝 Compatibility

  • NeoForge and Fabric for Minecraft 1.21.1, client-side only.
  • Works with Iris shader packs, Sodium, Punchy and Hold My Items as before.

Файлы

astoutline-2.4.2.jar(652.78 KiB)
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Метаданные

Канал релиза

Release

Номер версии

2.4.2

Загрузчики

Fabric
NeoForge

Версии игры

1.21.1

Загрузок

62

Дата публикации

14.08.2026

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ID версии

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