
Only Server Gunpack
Conveniently and quickly manage TACZ's gunpacks via the server, while preventing clients from easily obtaining the source files
Оцените первым
25
0
Список изменений
1.1.0 — 2026-06-27
New Features
- RSA-2048 asymmetric handshake — client sends public key, server encrypts AES session key; MITM cannot decrypt even with full code access
- Server digital signature — SHA256withRSA signature on InitPacket; client rejects packets from fake servers
- Random key shuffle — per-session byte permutation on top of XOR mask; attacker needs both mask AND permutation to recover key
- Download overlay — vanilla dirt background with two-line progress display, hides HUD until download completes
- Real-time speed & progress — shows pack count, total percentage, MB/s speed, and received/total size
- Client freeze on join — player is invulnerable + frozen until gunpack download and reload complete
- i18n — all user-facing text in language files (zh_cn / en_us)
Changes
- Default
maxPackSizeMBraised from 100 → 500 - Chunk send interval increased from 20ms → 50ms to reduce server thread load
- Chunks now sent directly from async thread without
player.getServer().execute() - Sequential pack delivery: client requests first pack, server sends rest via ACK flow
SendGenerationcounter prevents stale concurrent transfers
Fixes
FileToIdConvertercrash from non-standard file extensions in gunpacks- Double-reload after download completion
- Resend state loss on CRC32 mismatch
PlayerLoggedOutEventfiring in singleplayer
Файлы
osg-1.1.0.jar(76.00 KiB)
ОсновнойМетаданные
Канал релиза
Beta
Номер версии
1.1.0
Загрузчики
Forge
Версии игры
1.20.1
Загрузок
2
Дата публикации
27.06.2026
