This mod is still under construction, some functions may not work properly.
This mod is a full rewrite of the Origins Mod on NeoForge platform.
This mod provide an "origin" system. Each of them have special effects, and you can select them when join world or use
Orb of Origin items. Also, you can use datapacks to customize origins.
NeoForge and Additional Entity Attributes provides some attributes which can replace them, just use AttributePowers instead.
Also following powers are not implemented:
ModifyEnchantmentLevelPower, EdiableItemPower: Original implementation are too complex, I will find better way to
implement them later.Sadly not, Fabric version use their own logic to load datapacks but this mod load them with vanilla methods. They have different data structure. Also, a lot of powers changed parameters, so you need extra changes to make them work.
You can follow this guide to port your datapack to this mod. You can also try to use Auto Converter to convert your datapack, it may not do everything but can save you a lot of time.
Special thanks to the following developers for ideas and some code:
Origins Mod, open source under MIT license.Forge port of Origins Mod, open
source under MIT license.Alternate Origin GUI, a better choose origin
screen, open source under MIT license.https://discord.gg/NDzz2upqAk

Fully rewrite and neoforged Origins Mod