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目前的计算公式为(订单基础奖励+加急订单奖励)×配送倍率+订单饱食度加成+小费
其中:
- 订单基础奖励为不同等级订单基础数(配置文件中可修改)
- 加急订单奖励默认为3(配置文件中可修改)
- 配送倍率(普通配送为1.8超远配送为4,且受到餐厅等级提升影响,八级餐厅为3.6和8.2)
- 订单饱食度加成(新概念,为订单中总饱食度x等级系数,鼓励玩家出售高饱食度(高复杂度)食物)
- 小费(默认为1-3,下雨天为3-5)
The current calculation formula is (Basic Order Reward + Rush Order Reward) × Delivery Multiplier + Order Saturation Bonus + Tip
Where:
- Basic Order Reward is the base value for different order levels (configurable in the configuration file)
- Rush Order Reward defaults to 3 (configurable in the configuration file)
- Delivery Multiplier (Normal delivery is 1.8, long-distance delivery is 4, and is affected by restaurant level improvement; at level 8 restaurant, it becomes 3.6 and 8.2)
- Order Saturation Bonus (New concept, calculated as total saturation in the order × level coefficient, encouraging players to sell high-saturation (high-complexity) food)
- Tip (Defaults to 1-3, during rainy days becomes 3-5)

本模组提供了完整的餐厅经营模拟体验,包含接单、烹饪、打包、配送全流程及丰富的经济系统。This mod offers a complete restaurant management experience: order taking, cooking, packaging, delivery, and a rich economy system.