-When falling, the player can go into free fall, then, when sneaking, they will speed up. If they sneak near a non player entity and are transformed, they will grab the entity and bring them down too -If a player is sprinting when transformed and hits a custom mob, they will bump them away
#fixes -Spammable recharge sounds and spins have been fixed
-Player can no longer scoop up rocks in mid air
-Omnitrix no longer recharges if the offhand key is pressed during timeout
-Fixed the haymaker advancement
-Fixed using the mob summon commands sending player into sliding animation
-Fixed spinning the core on George's Omnitrix showing the wrong model
-(In season 2) Fixed the omnitrix despawning if you throw it away while it's decoupled... kind of. only if you're close. if you leave a ten block radius it will still despawn
For some reason the s1 datapack effects this too so one line of code was changed to accommodate this

Omnitrix minecraft datapack based on the youtube series of the same name.